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I'm trying to create a closed shape using BSpline(), later to be turned into a solid using Loft(). I'm having problems with the spline edges. Any idea how to achieve what I want without the split end issues, or how do I cut unwanted segments out of a split? |
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Replies: 2 comments
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Looks like the problem is that when specifying that the spline should be closed, the end gradient matches the initial gradient instead them both matching if that makes sense. I had a quick look at the definition of BSpline and then this https://dev.opencascade.org/doc/refman/html/class_geom_a_p_i___points_to_b_spline.html to see if there were any easy wins, but nothing struck me. |
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I solved my problem by taking only half the spline and duplicating it: Screenshot is taken below the object to show the spline-based shape. |
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I solved my problem by taking only half the spline and duplicating it: