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docs/v3/codecs/bytes/v1.0.rst

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**Editor's draft 26 July 2019**
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Specification URI:
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https://zarr-specs.readthedocs.io/en/latest/v3/codecs/endian/v1.0.html
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https://zarr-specs.readthedocs.io/en/latest/v3/codecs/bytes/v1.0.html
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Corresponding ZEP:
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`ZEP 1 — Zarr specification version 3 <https://zarr.dev/zeps/draft/ZEP0001.html>`_
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Issue tracking:
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`GitHub issues <https://github.com/zarr-developers/zarr-specs/labels/codec>`_
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Suggest an edit for this spec:
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`GitHub editor <https://github.com/zarr-developers/zarr-specs/blob/main/docs/v3/codecs/endian/v1.0.rst>`_
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`GitHub editor <https://github.com/zarr-developers/zarr-specs/blob/main/docs/v3/codecs/bytes/v1.0.rst>`_
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Copyright 2020 `Zarr core development team
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<https://github.com/orgs/zarr-developers/teams/core-devs>`_. This work
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========
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Defines an ``array -> bytes`` codec that encodes arrays of fixed-size numeric
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data types as little endian or big endian in lexicographical order.
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data types as a sequence of bytes in lexicographical order. For multi-byte data
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types, it encodes the array either in little endian or big endian.
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Status of this document
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Codec name
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==========
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The value of the ``name`` member in the codec object MUST be ``endian``.
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The value of the ``name`` member in the codec object MUST be ``bytes``.
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Configuration parameters
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========================
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endian:
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Required. A string equal to either ``"big"`` or ``"little"``.
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Required for multi-byte data types. A string equal to either ``"big"`` or ``"little"``.
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Format and algorithm
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Change log
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==========
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No changes yet.
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- ``endian`` codec was renamed to ``bytes`` codec. `PR #263
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<https://github.com/zarr-developers/zarr-specs/pull/263/>`_

docs/v3/core/v3.0.rst

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Changes after Provisional Acceptance
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------------------------------------
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- ``endian`` codec was renamed to ``bytes`` codec. `PR #263
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<https://github.com/zarr-developers/zarr-specs/pull/263/>`_
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- Fallback data type support was removed. `PR #248
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<https://github.com/zarr-developers/zarr-specs/pull/248/>`_
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- It is now required to specify an ``array -> bytes`` codec in the ``codecs``

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