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FrameBuffer expects <= 32, running a 64 x 64 panel #17

@jcomack

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@jcomack

As the title suggests, I'm trying to run a 64 x 64 panel with this library. However, whenever I try to initialize my panel in the constructor and run the code, I receive a message stating that the FrameBuffer is expecting a size that is <= 32.

Is there anywhere I can alter this or is the code incompatible with 64 x 64 panels?

Thanks :)

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