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remove TMI
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README.md

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@@ -30,27 +30,24 @@ To assess Web Application implementation correctness and expedite issues discove
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- Measure callback's execution self-time.
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- Warn if it exceeds 4/5 (13.33ms) of 60 FPS hardcoded frame-rate (16.66ms).
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- currently, there is no API to detect monitor refresh-rate at runtime due to browser security and privacy restrictions, hence hardcoded to 60 FPS.
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- Count `requestAnimationFrame` calls per second (CPS).
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- If requested recursively - it reflects animation FPS.
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- Detect `eval` function usage in runtime, as well as `setTimeout` and `setInterval` when called with a `string` callback instead of a `function`.
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- Detect `eval` function usage in runtime, as well as `setTimeout` and `setInterval` when called with a `string` callback instead of a `function`. By default - `off`, cause the fact of wrapping it, excludes the access to local scope variables from the `eval` script, and as a result, may brake the application if it does need it.
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- Scan DOM each second for mounted `video` or `audio` media elements.
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- Monitor mounted `video` and `audio` media elements in DOM.
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- Present control panel with basic media functions.
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- Show media events and number of times they have been fired.
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- Show current state of properties.
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- Allow to toggle the state of changeable boolean properties e.g. `controls`, `preservesPitch`...
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- Prevent the system from going to Sleep state due to user inactivity for a better observational experience.
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- By default `off`
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- Prevent the system from going to Sleep state due to user inactivity for a better observational experience. By default - `off`.
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<details>
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<summary> <strong>Wrapped native functions</strong> </summary>
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<summary> <strong>Wrappable native functions</strong> </summary>
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- `eval`
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- by default `off`, cause the fact of wrapping it, excludes the access to local scope variables from the eval script, and that, as a result, may brake the application if it does need it.
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- `setTimeout`
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- `clearTimeout`
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- `setInterval`

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