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1 | | -using System.Reflection; |
2 | | -using System.Runtime.CompilerServices; |
3 | | -using System.Runtime.InteropServices; |
4 | | - |
5 | | -// General Information about an assembly is controlled through the following |
6 | | -// set of attributes. Change these attribute values to modify the information |
7 | | -// associated with an assembly. |
8 | | -[assembly: AssemblyTitle("PlayerInfoLibrary")] |
9 | | -[assembly: AssemblyDescription("Stores steam names and character names for reference in plugins.")] |
10 | | -[assembly: AssemblyConfiguration("")] |
11 | | -[assembly: AssemblyCompany("")] |
12 | | -[assembly: AssemblyProduct("PlayerInfoLibrary")] |
13 | | -[assembly: AssemblyCopyright("Cartman-2000 © 2016")] |
14 | | -[assembly: AssemblyTrademark("")] |
15 | | -[assembly: AssemblyCulture("")] |
16 | | - |
17 | | -// Setting ComVisible to false makes the types in this assembly not visible |
18 | | -// to COM components. If you need to access a type in this assembly from |
19 | | -// COM, set the ComVisible attribute to true on that type. |
20 | | -[assembly: ComVisible(false)] |
21 | | - |
22 | | -// The following GUID is for the ID of the typelib if this project is exposed to COM |
23 | | -[assembly: Guid("2a3e43c0-66b3-4396-b53c-8cb4565def6d")] |
24 | | - |
25 | | -// Version information for an assembly consists of the following four values: |
26 | | -// |
27 | | -// Major Version |
28 | | -// Minor Version |
29 | | -// Build Number |
30 | | -// Revision |
31 | | -// |
32 | | -// You can specify all the values or you can default the Build and Revision Numbers |
33 | | -// by using the '*' as shown below: |
34 | | -// [assembly: AssemblyVersion("1.0.*")] |
35 | | -[assembly: AssemblyVersion("1.3.1.0")] |
36 | | -[assembly: AssemblyFileVersion("1.3.1.0")] |
| 1 | +using System.Reflection; |
| 2 | +using System.Runtime.CompilerServices; |
| 3 | +using System.Runtime.InteropServices; |
| 4 | + |
| 5 | +// General Information about an assembly is controlled through the following |
| 6 | +// set of attributes. Change these attribute values to modify the information |
| 7 | +// associated with an assembly. |
| 8 | +[assembly: AssemblyTitle("PlayerInfoLibrary")] |
| 9 | +[assembly: AssemblyDescription("Stores steam names and character names for reference in plugins.")] |
| 10 | +[assembly: AssemblyConfiguration("")] |
| 11 | +[assembly: AssemblyCompany("")] |
| 12 | +[assembly: AssemblyProduct("PlayerInfoLibrary")] |
| 13 | +[assembly: AssemblyCopyright("Cartman-2000 © 2016")] |
| 14 | +[assembly: AssemblyTrademark("")] |
| 15 | +[assembly: AssemblyCulture("")] |
| 16 | + |
| 17 | +// Setting ComVisible to false makes the types in this assembly not visible |
| 18 | +// to COM components. If you need to access a type in this assembly from |
| 19 | +// COM, set the ComVisible attribute to true on that type. |
| 20 | +[assembly: ComVisible(false)] |
| 21 | + |
| 22 | +// The following GUID is for the ID of the typelib if this project is exposed to COM |
| 23 | +[assembly: Guid("2a3e43c0-66b3-4396-b53c-8cb4565def6d")] |
| 24 | + |
| 25 | +// Version information for an assembly consists of the following four values: |
| 26 | +// |
| 27 | +// Major Version |
| 28 | +// Minor Version |
| 29 | +// Build Number |
| 30 | +// Revision |
| 31 | +// |
| 32 | +// You can specify all the values or you can default the Build and Revision Numbers |
| 33 | +// by using the '*' as shown below: |
| 34 | +// [assembly: AssemblyVersion("1.0.*")] |
| 35 | +[assembly: AssemblyVersion("1.4.2.0")] |
| 36 | +[assembly: AssemblyFileVersion("1.4.2.0")] |
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