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Fix up patches for MacOS builds
When we build on MacOS since we create a sparseimage file to do builds the location of the sdk patches isn't correct. Fix this by copying the patches/ dir into the mounted sparseimage file. Signed-off-by: Kumar Gala <[email protected]>
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go.sh

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@@ -37,6 +37,7 @@ if [ "$machine" == "Mac" ]; then
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if [ ! -d "/Volumes/$ImageName" ]; then
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hdiutil mount ${ImageNameExt}
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fi
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cp -a patches /Volumes/$ImageName
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cd /Volumes/$ImageName
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fi
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