11# Config version. Do not change this
22config-version = " 2.7"
33
4- # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577 .
4+ # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25565 .
55bind = " 0.0.0.0:25565"
66
77# What should be the MOTD? This gets displayed when the player adds your server to
88# their server list. Only MiniMessage format is accepted.
9- motd = " <#09add3>A Velocity Server"
9+ # motd = "<dark_gray><i><b>0B</b></i></dark_gray> <dark_red>0B</dark_red><blue>0T</blue><green>.ORG</green><newline><dark_gray><i><b>0T</b></i></dark_gray> <gold>Aloha snackbar!</gold>"
10+ motd = " <dark_gray><i><b>0B</b></i></dark_gray> <dark_red>0B</dark_red><blue>0T</blue><green>.ORG</green><newline><dark_gray><i><b>0T</b></i></dark_gray> <gold>You will be baked, and then there will be cake.</gold>"
1011
1112# What should we display for the maximum number of players? (Velocity does not support a cap
1213# on the number of players online.)
13- show-max-players = 500
14+ show-max-players = 1337
1415
1516# Should we authenticate players with Mojang? By default, this is on.
1617online-mode = true
@@ -34,15 +35,15 @@ prevent-client-proxy-connections = false
3435# unable to implement network level firewalling (on a shared host).
3536# - "modern": Forward player IPs and UUIDs as part of the login process using
3637# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
37- player-info-forwarding-mode = " MODERN "
38+ player-info-forwarding-mode = " modern "
3839
3940# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
4041# The file is expected to be UTF-8 encoded and not empty.
4142forwarding-secret-file = " forwarding.secret"
4243
43- # Announce whether your server supports Forge. If you run a modded server, we
44+ # Announce whether or not your server supports Forge. If you run a modded server, we
4445# suggest turning this on.
45- #
46+ #
4647# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
4748# instead for a nicer display in the server list.
4849announce-forge = false
@@ -64,30 +65,46 @@ kick-existing-players = false
6465# description and mod list.
6566# - "all": Uses the backend server's response as the proxy response. The Velocity
6667# configuration is used if no servers could be contacted.
67- ping-passthrough = " DISABLED "
68+ ping-passthrough = " mods "
6869
6970# If not enabled (default is true) player IP addresses will be replaced by <ip address withheld> in logs
70- enable-player-address-logging = true
71+ enable-player-address-logging = false
7172
7273[servers ]
7374# Configure your servers here. Each key represents the server's name, and the value
7475# represents the IP address of the server to connect to.
7576main = " 127.0.0.1:25567"
7677queue = " 127.0.0.1:25566"
78+ test = " 127.0.0.1:9200"
79+ temp = " 127.0.0.1:9300"
7780
7881# In what order we should try servers when a player logs in or is kicked from a server.
7982try = [
80- " main" ,
81- " queue"
83+ " queue"
8284]
8385
8486[forced-hosts ]
85-
87+ # Configure your forced hosts here.
88+ "0b0t.org" = [
89+ " queue"
90+ ]
91+ "0b0t.net" = [
92+ " queue"
93+ ]
94+ "shield.0b0t.org" = [
95+ " queue"
96+ ]
97+ "test.0b0t.org" = [
98+ " test"
99+ ]
100+ "temp.0b0t.org" = [
101+ " temp"
102+ ]
86103
87104[advanced ]
88105# How large a Minecraft packet has to be before we compress it. Setting this to zero will
89106# compress all packets, and setting it to -1 will disable compression entirely.
90- compression-threshold = 256
107+ compression-threshold = 512
91108
92109# How much compression should be done (from 0-9). The default is -1, which uses the
93110# default level of 6.
@@ -108,7 +125,7 @@ read-timeout = 30000
108125haproxy-protocol = false
109126
110127# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
111- tcp-fast-open = false
128+ tcp-fast-open = true
112129
113130# Enables BungeeCord plugin messaging channel support on Velocity.
114131bungee-plugin-message-channel = true
@@ -123,29 +140,28 @@ show-ping-requests = false
123140failover-on-unexpected-server-disconnect = true
124141
125142# Declares the proxy commands to 1.13+ clients.
126- announce-proxy-commands = true
143+ announce-proxy-commands = false
127144
128145# Enables the logging of commands
129146log-command-executions = false
130147
131148# Enables logging of player connections when connecting to the proxy, switching servers
132149# and disconnecting from the proxy.
133- log-player-connections = true
150+ log-player-connections = false
134151
135152# Allows players transferred from other hosts via the
136153# Transfer packet (Minecraft 1.20.5) to be received.
137- # TODO: is this required by something we use?
138154accepts-transfers = false
139155
140156[query ]
141157# Whether to enable responding to GameSpy 4 query responses or not.
142158enabled = false
143159
144160# If query is enabled, on what port should the query protocol listen on?
145- port = 25577
161+ port = 25575
146162
147163# This is the map name that is reported to the query services.
148- map = " Velocity "
164+ map = " Zerocity "
149165
150166# Whether plugins should be shown in query response by default or not
151167show-plugins = false
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