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*[Pixi](https://github.com/foxnne/pixi) - Pixel art editor made with Zig
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## Dev repo
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What was the original monorepo, the [zig-gamedev dev repo](https://github.com/zig-gamedev/zig-gamedev) is the main development hub for the [zig-gamedev libraries](libraries).
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## Libraries
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|**[ztracy](https://github.com/zig-gamedev/ztracy)**| Support for CPU profiling with [Tracy](https://github.com/wolfpld/tracy)|
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|**[zwindows](https://github.com/zig-gamedev/zwindows)**| Windows development SDK for Zig game developers. |
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## Projects using zig-gamedev
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*[Tides of Revival](https://github.com/Srekel/tides-of-revival) - First-person, open-world, fantasy RPG being developed in the open
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*[Simulations](https://github.com/ckrowland/simulations) - GPU Accelerated agent-based modeling to visualize and simulate complex systems
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*[krateroid](https://github.com/kussakaa/krateroid) - 3D strategy game
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*[blokens](https://github.com/btipling/blockens) - Voxel game
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*[Delve Framework](https://github.com/Interrupt/delve-framework) - Simple game framework for making games with Lua
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*[jok](https://github.com/jack-ji/jok) - A minimal 2D/3D game framework for Zig
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