Skip to content

Commit e81cab7

Browse files
committed
Update README with new changes
1 parent ccae6c7 commit e81cab7

File tree

1 file changed

+8
-8
lines changed

1 file changed

+8
-8
lines changed

README.md

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -3,28 +3,28 @@
33

44
## What does Rudim do?
55

6-
Rudim is currently a work in progress. The aim is for Rudim to be able to play above average chess.
6+
Rudim is currently a work in progress but is in an MVP phase - you can [play with Rudim on Lichess](https://lichess.org/YaGBp2Cw).
77

8-
Rudim currently has a working implementation of [Bitboards](https://en.wikipedia.org/wiki/Bitboard) and Move Generation. It uses simple straightforward bitboard logic for generating legal moves of a given position and can currently calculate roughy 1000 KN/s according to simple perft on my local.
9-
10-
Rudim has a basic implementation for the [UCI Protocol](https://www.shredderchess.com/chess-features/uci-universal-chess-interface.html) - i.e. if you try loading the engine into a GUI like Arena and generate moves - it would be able to play a game of chess. It currently does not evaluate the best move in the position, just picks any of the available moves arbitrarily.
8+
If you see Rudim as offline - the server might be down. If Rudim is online but not accepting your challenge, Rudim might either be playing someone else (currently can play only one person at a time) or the server might be restarting - try again later.
119

1210
### What all does Rudim implement?
1311

1412
- Bitboards & Magic Bitboards
1513
- UCI Protocol
1614
- Simplified Evaluation (Piece Square Tables)
1715
- Tapered Evaluation
16+
- Negamax with Alpha Beta Pruning
17+
- Quiescent Search
18+
- Move Ordering - MVV LVA
1819

1920
### What's next for Rudim?
2021

21-
- Write a search algorithm to scan through the tree, prune unnecessary nodes, and evaluate leaf positions.
22-
- Update the UCI code to include the extra options for the `go` command. (These are mostly timers & infinite search until an async stop is called - which would need the above two steps in place first)
23-
- Improve the Search, Move Generation, and Evaluation algorithms.
22+
- Finish the implementation for the UCI commands (and any changes in the implementation for Rudim that might be a result of it)
23+
- Improve the Search, Move Generation, and Evaluation algorithms to make Rudim stronger.
2424

2525
## How does Rudim work?
2626

27-
I've written a blog post on my journey through creating Rudim - you can read up on it [here](https://vishnubhagyanath.dev/blog/2022-01-28-rudim-1/).
27+
I've written a series of blog posts on my journey through creating Rudim - you can read up on it [here](https://vishnubhagyanath.dev/tags/rudim/).
2828

2929
## Running Rudim
3030

0 commit comments

Comments
 (0)