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Update version info for 3.0 final release
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4 files changed

+22
-9
lines changed

4 files changed

+22
-9
lines changed

CMakeLists.txt

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@@ -19,8 +19,8 @@ project(CCTools)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CCTOOLS_VER_MAJOR 2)
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set(CCTOOLS_VER_MINOR 99)
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set(CCTOOLS_VER_MAJOR 3)
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set(CCTOOLS_VER_MINOR 0)
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set(CCTOOLS_VER_PATCH 0)
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set(CCTOOLS_VER_STRING "${CCTOOLS_VER_MAJOR}.${CCTOOLS_VER_MINOR}")
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set(CCTOOLS_VER_STRING_FULL "${CCTOOLS_VER_STRING}.${CCTOOLS_VER_PATCH}")

Dist/setup.iss

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@@ -2,9 +2,9 @@
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OutputDir=.
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OutputBaseFilename=CCTools
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AppName=CCTools
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AppVerName=CCTools 3.0 RC1
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AppVerName=CCTools 3.0
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AppPublisher=Michael Hansen
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AppVersion=2.99.0
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AppVersion=3.0.0
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AppID={{CB9B9C3F-2810-44FB-8659-A0C5F9E24F1D}
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ChangesAssociations=true
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DefaultDirName={pf}\CCTools
@@ -16,11 +16,11 @@ Compression=lzma/ultra
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InternalCompressLevel=ultra
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SolidCompression=true
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VersionInfoDescription=CCTools Setup
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VersionInfoVersion=2.99.0
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VersionInfoVersion=3.0.0
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VersionInfoCompany=Michael Hansen
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VersionInfoCopyright=Copyright (C) 2020 Michael Hansen
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VersionInfoProductName=CCTools 3.0 RC1
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VersionInfoProductVersion=2.99.0
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VersionInfoProductName=CCTools 3.0
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VersionInfoProductVersion=3.0.0
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[Types]
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Name: Full; Description: Full Install

changelog.txt

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@@ -1,3 +1,16 @@
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2021-12-01 - 3.0 RELEASE (3.0.0)
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~~~~~~~~~~
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Bugfixes:
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* CC2Edit: Support launching CC2 via Proton instead of WINE for playtesting
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on Linux (Thanks @TheGLander).
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* CC2Edit: Fix loading maps within subdirectories from .c2g files on
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non-Windows systems (Thanks @TheGLander).
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* CC2Edit: Use compression to fix playtesting in Lexy's Labyrinth with some
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large/complex maps.
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* CC2Edit: Avoid excessive disk seeking when writing map data.
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* CCEdit/CC2Edit: Don't hide stdout and stderr from playtest executables.
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2021-11-15 - 3.0 RC1 (2.99.0)
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~~~~~~~~~~
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Features:

lib/CommonWidgets/CCTools.h

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@@ -20,8 +20,8 @@
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#include <QDialog>
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#define CCTOOLS_VERSION "3.0-rc1"
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#define CCTOOLS_APP_VER "2.99"
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#define CCTOOLS_VERSION "3.0"
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#define CCTOOLS_APP_VER "3.0"
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#define ICON(name) QIcon(QStringLiteral(":/res/" name ".png"))
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