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Fhv encounters (#16)
* The Forest encounter cards All the cards from The Forest enounter set * Update fhvc.json Small correction * Cochleal Stag trait correction Co-authored-by: drawntotheflame <frank.brinkley@gmail.com> * Space btween number and per-investigator Co-authored-by: drawntotheflame <frank.brinkley@gmail.com> * Underlining itallics in flavour text. Co-authored-by: drawntotheflame <frank.brinkley@gmail.com> --------- Co-authored-by: drawntotheflame <frank.brinkley@gmail.com>
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pack/fhv/fhvc.json

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"traits": "Power. Colour.",
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"type_code": "treachery"
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},
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{
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"code": "10732",
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"encounter_code": "the_forest",
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"encounter_position": 1,
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"enemy_evade": 1,
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"enemy_fight": 2,
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"enemy_horror": 1,
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"faction_code": "mythos",
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"health": 3,
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"illustrator": "Rob Laskey",
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"name": "Poisonblossom",
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"pack_code": "fhvc",
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"position": 232,
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"quantity": 2,
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"text": "Retaliate.\n<b>(Day [day])</b> Poisonblossom gets +1 health and +1 damage value for each overgrowth on it.\n<b>(Night [night])</b> Poisonblossom gets +1 fight and +1 damage value for each overgrowth on it.\n<b>Forced</b> – At the end of the round: Place 1 resource on Poisonblossom, as overgrowth.",
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"traits": "Creature. Flora. Mutated.",
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"type_code": "enemy"
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},
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{
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"code": "10733",
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"encounter_code": "the_forest",
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"encounter_position": 3,
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"enemy_damage": 1,
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"enemy_evade": 3,
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"enemy_fight": 1,
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"faction_code": "mythos",
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"flavor": "Don't even try to pet it.",
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"health": 2,
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"illustrator": "Carlos Palma Cruchaga",
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"name": "Forest Watcher",
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"pack_code": "fhvc",
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"position": 233,
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"quantity": 2,
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"text": "Aloof. <b>(Night [night])</b> Elusive.\n<b>Spawn</b> – Any location (empty, if able).\n<b>Forced</b> – After Forest Watcher enters play: Place 1 doom on it.",
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"traits": "Creature. Flora. Mutated.",
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"type_code": "enemy"
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},
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{
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"code": "10734",
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"encounter_code": "the_forest",
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"encounter_position": 5,
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"enemy_damage": 2,
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"enemy_evade": 4,
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"enemy_horror": 1,
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"enemy_fight": 3,
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"faction_code": "mythos",
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"flavor": "Half the majestic creature's flesh has been replaced with vascular, bark-like tissue.",
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"health": 5,
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"illustrator": "Peter Polach",
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"name": "Cochleal Stag",
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"pack_code": "fhvc",
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"position": 234,
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"quantity": 1,
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"text": "Elusive. <b>(Night [night])</b> Hunter.\nEach investigator at Cochleal Stag's location and each connecting location gets -2 to all skills during the mythos phase.",
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"traits": "Creature. Monster. Flora. Mutated.",
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"type_code": "enemy"
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},
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{
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"code": "10735",
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"encounter_code": "the_forest",
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"encounter_position": 6,
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"faction_code": "mythos",
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"illustrator": "Rob Laskey",
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"name": "Bloom",
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"pack_code": "fhvc",
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"position": 235,
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"quantity": 2,
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"text": "<b>Revelation</b> - Choose the nearest [[Flora]] enemy and heal all damage from it (if that enemy is [[Elite]], heal 2 [per_investigator] damage from it instead). If no damage was healed by this effect, discard cards from the top of the encounter deck until a [[Flora]] card is discarded and draw it.",
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"traits": "Power.",
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"type_code": "treachery"
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},
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{
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"code": "10736",
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"encounter_code": "the_forest",
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"encounter_position": 8,
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"faction_code": "mythos",
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"illustrator": "Carlos Palma Cruchaga",
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"name": "Wall of Thorns",
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"pack_code": "fhvc",
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"position": 236,
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"quantity": 2,
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"text": "<b>Revelation</b> - Attach Wall of Thorns to the nearest location without Wall of Thorns attached.\n<b>(Day [day]) Forced</b> - When you move into attached location: Take 2 damage. Discard Wall of Thorns.\n<b>(Night [night]) Forced</b> - When you move into or out of attached location: Take 1 damage.",
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"traits": "Hazard. Flora.",
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"type_code": "treachery"
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},
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{
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"code": "10737",
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"encounter_code": "the_forest",
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"encounter_position": 10,
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"faction_code": "mythos",
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"flavor": "\"...even the herbivores seem to have developed an unusual ability to plan, coordinate, and hunt.\"\n - Dr. Rosa Marquez, <u>Miskatonic Survey, 1926</u>",
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"illustrator": "Carlos Palma Cruchaga",
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"name": "Call of the Wild",
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"pack_code": "fhvc",
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"position": 237,
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"quantity": 2,
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"text": "<b>Revelation</b> - Test [agility] (3). If you fail, choose the nearest enemy. That enemy attacks you. If you failed and no enemy was chosen, take 2 damage instead.",
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"traits": "Terror.",
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"type_code": "treachery"
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},
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{
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"code": "10738",
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"encounter_code": "myconids",

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