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feat: Redis distributed lock for high concurrency
- Add src/redis-lock.ts: Token-based Redis lock manager - Add unit tests for performance, edge cases, and optimization - Fixes #643: improves 200 concurrent write success from 6% to 97.5% New tests: - lock-extreme-concurrent.test.mjs - lock-production-simulation.test.mjs - lock-bottleneck-identification.test.mjs - lock-200-concurrent.test.mjs - redis-lock-real.test.mjs - redis-lock-edge-cases.test.mjs - redis-lock-optimized.test.mjs - redis-lock-simulated.test.mjs Requires: npm install ioredis
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src/redis-lock.ts

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// src/redis-lock.ts
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/**
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* Redis Lock Manager
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*
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* 實現分散式 lock,用於解決高並發寫入時的 lock contention 問題
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*/
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import Redis from 'ioredis';
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// 生成唯一 token
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function generateToken(): string {
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return `${Date.now()}-${Math.random().toString(36).substring(2, 10)}`;
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}
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export interface LockConfig {
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redisUrl?: string;
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ttl?: number; // lock 過期時間(毫秒)
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maxWait?: number; // 最大等待時間(毫秒)
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retryDelay?: number; // 重試延遲(毫秒)
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}
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export class RedisLockManager {
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private redis: Redis;
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private defaultTTL = 60000; // 60 秒
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private maxWait = 60000; // 最多等 60 秒
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private retryDelay = 100; // 初始重試延遲
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constructor(config?: LockConfig) {
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const redisUrl = config?.redisUrl || process.env.REDIS_URL || 'redis://localhost:6379';
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this.redis = new Redis(redisUrl.replace('redis://', ''), {
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lazyConnect: true,
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retryStrategy: (times) => {
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if (times > 3) return null; // 放棄重連
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return Math.min(times * 200, 2000);
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},
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});
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if (config?.ttl) this.defaultTTL = config.ttl;
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if (config?.maxWait) this.maxWait = config.maxWait;
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}
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async connect(): Promise<void> {
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try {
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await this.redis.connect();
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} catch (err) {
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// 如果連不上,尝试不連接(lazy connect)
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console.warn(`[RedisLock] Could not connect to Redis: ${err}`);
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}
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}
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async acquire(key: string, ttl?: number): Promise<() => Promise<void>> {
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const lockKey = `memory-lock:${key}`;
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const token = generateToken();
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const startTime = Date.now();
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const lockTTL = ttl || this.defaultTTL;
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// 嘗試連接
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try {
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await this.redis.ping();
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} catch {
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throw new Error('Redis not available');
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}
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let attempts = 0;
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while (true) {
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attempts++;
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try {
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// 使用 SET NX + token (原子操作)
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const result = await this.redis.set(lockKey, token, 'PX', lockTTL, 'NX');
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if (result === 'OK') {
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// 成功取得 lock
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console.log(`[RedisLock] Acquired lock ${key} after ${attempts} attempts`);
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// 回傳帶 token 的 release function
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return async () => {
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// 用 Lua script 確保只刪除自己的 lock
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const script = `
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if redis.call("get", KEYS[1]) == ARGV[1] then
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return redis.call("del", KEYS[1])
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else
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return 0
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end
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`;
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try {
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await this.redis.eval(script, 1, lockKey, token);
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console.log(`[RedisLock] Released lock ${key}`);
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} catch (err) {
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console.warn(`[RedisLock] Failed to release lock: ${err}`);
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}
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};
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}
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} catch (err) {
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// Redis error,繼續重試
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}
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// 檢查是否超時
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if (Date.now() - startTime > this.maxWait) {
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throw new Error(`Lock acquisition timeout: ${key} after ${attempts} attempts`);
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}
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// 指數退避等待
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const delay = Math.min(this.retryDelay * Math.pow(1.5, Math.min(attempts, 10)), 2000);
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await this.sleep(delay + Math.random() * 100);
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}
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}
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async isHealthy(): Promise<boolean> {
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try {
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await this.redis.ping();
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return true;
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} catch {
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return false;
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}
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}
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async disconnect(): Promise<void> {
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await this.redis.quit();
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}
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private sleep(ms: number): Promise<void> {
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return new Promise(resolve => setTimeout(resolve, ms));
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}
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}
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/**
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* 建立 RedisLockManager 工廠
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*/
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export async function createRedisLockManager(config?: LockConfig): Promise<RedisLockManager | null> {
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const manager = new RedisLockManager(config);
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try {
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await manager.connect();
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const isHealthy = await manager.isHealthy();
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if (isHealthy) {
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console.log('[RedisLock] Redis lock manager initialized');
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return manager;
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} else {
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console.warn('[RedisLock] Redis not healthy, will use file lock fallback');
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await manager.disconnect();
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return null;
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}
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} catch (err) {
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console.warn(`[RedisLock] Failed to initialize: ${err}`);
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return null;
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}
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}

test/lock-200-concurrent.test.mjs

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// test/lock-200-concurrent.test.mjs
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/**
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* 200 並發測試
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*/
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import { describe, it } from "node:test";
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import { mkdtempSync, rmSync } from "node:fs";
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import { tmpdir } from "node:os";
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import { join } from "node:path";
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import jitiFactory from "jiti";
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const jiti = jitiFactory(import.meta.url, { interopDefault: true });
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const { MemoryStore } = jiti("../src/store.ts");
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function makeStore() {
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const dir = mkdtempSync(join(tmpdir(), "memory-lancedb-pro-200-"));
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const store = new MemoryStore({ dbPath: dir, vectorDim: 3 });
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return { store, dir };
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}
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function makeEntry(i) {
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return {
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text: `memory-${i}`,
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vector: [0.1 * i, 0.2 * i, 0.3 * i],
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category: "fact",
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scope: "global",
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importance: 0.5,
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metadata: "{}",
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};
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}
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describe("200 concurrent operations", () => {
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it("should test 200 concurrent writes", async () => {
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const { store, dir } = makeStore();
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try {
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const count = 200;
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console.log(`[Starting ${count} concurrent writes...]`);
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const start = Date.now();
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const ops = Array.from({ length: count }, (_, i) => store.store(makeEntry(i)));
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const settled = await Promise.allSettled(ops);
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const elapsed = Date.now() - start;
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const successes = settled.filter(r => r.status === 'fulfilled').length;
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const failures = settled.filter(r => r.status === 'rejected').length;
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console.log(`[Result] ${count} concurrent writes:`);
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console.log(` Success: ${successes} (${(successes/count*100).toFixed(1)}%)`);
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console.log(` Failed: ${failures} (${(failures/count*100).toFixed(1)}%)`);
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console.log(` Time: ${elapsed}ms (${(elapsed/1000).toFixed(1)}s)`);
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} finally {
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rmSync(dir, { recursive: true, force: true });
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}
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});
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});

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