-
Notifications
You must be signed in to change notification settings - Fork 17
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
236 lines (213 loc) · 8.11 KB
/
Copy pathCMakeLists.txt
File metadata and controls
236 lines (213 loc) · 8.11 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
cmake_minimum_required(VERSION 3.24...4.0)
project(roller VERSION 0.1.0 LANGUAGES C)
option(ROLLER_BUILD_GAME "Build the ROLLER executable" ON)
option(ROLLER_BUILD_EDITOR_CORE "Build roller-core" OFF)
option(ROLLER_WARNINGS_AS_ERRORS "Treat ROLLER target warnings as errors" OFF)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/RollerCoreManifest.cmake")
roller_load_core_manifest(
"${CMAKE_CURRENT_SOURCE_DIR}/roller-core.srclist"
"${CMAKE_CURRENT_SOURCE_DIR}")
# These versions match the source revisions pinned by build.zig.zon. Package
# managers may supply a newer compatible release, but never an older one.
set(ROLLER_SDL3_MIN_VERSION "3.2.22")
set(ROLLER_SDL3_IMAGE_MIN_VERSION "3.2.4")
# Keep these component lists aligned with the exe_mod.addCSourceFiles calls in
# build.zig. tools/check_source_set_drift.py compares their effective source
# sets for Linux, macOS, Windows, Android, and Emscripten.
set(ROLLER_GAME_BASE_SOURCES
PROJECTS/ROLLER/3d.c
PROJECTS/ROLLER/building.c
PROJECTS/ROLLER/car.c
PROJECTS/ROLLER/carplans.c
PROJECTS/ROLLER/cdx.c
PROJECTS/ROLLER/colision.c
PROJECTS/ROLLER/comms.c
PROJECTS/ROLLER/control.c
PROJECTS/ROLLER/date.c
PROJECTS/ROLLER/drawtrk3.c
PROJECTS/ROLLER/editor_camera.c
PROJECTS/ROLLER/editor_api.c
PROJECTS/ROLLER/editor_legacy_scene.c
PROJECTS/ROLLER/editor_reference_mesh.c
PROJECTS/ROLLER/editor_surface.c
PROJECTS/ROLLER/editor_track_loader.c
PROJECTS/ROLLER/render_queue_3d.c
PROJECTS/ROLLER/engines.c
PROJECTS/ROLLER/frontend.c
PROJECTS/ROLLER/frontend_config.c
PROJECTS/ROLLER/frontend_data.c
PROJECTS/ROLLER/frontend_lobby.c
PROJECTS/ROLLER/frontend_pause.c
PROJECTS/ROLLER/frontend_screens.c
PROJECTS/ROLLER/frontend_select_car.c
PROJECTS/ROLLER/frontend_select_disk.c
PROJECTS/ROLLER/frontend_select_players.c
PROJECTS/ROLLER/frontend_select_track.c
PROJECTS/ROLLER/frontend_select_type.c
PROJECTS/ROLLER/frontend_util.c
PROJECTS/ROLLER/func2.c
PROJECTS/ROLLER/func3.c
PROJECTS/ROLLER/function.c
PROJECTS/ROLLER/graphics.c
PROJECTS/ROLLER/gpu_parity.c
PROJECTS/ROLLER/horizon.c
PROJECTS/ROLLER/loadtrak.c
PROJECTS/ROLLER/menu_render.c
PROJECTS/ROLLER/menu_render_software.c
PROJECTS/ROLLER/game_render.c
PROJECTS/ROLLER/game_render_software.c
PROJECTS/ROLLER/scene_render.c
PROJECTS/ROLLER/scene_render_software.c
PROJECTS/ROLLER/moving.c
PROJECTS/ROLLER/network.c
PROJECTS/ROLLER/plans.c
PROJECTS/ROLLER/platform_log.c
PROJECTS/ROLLER/phone_ui.c
PROJECTS/ROLLER/png_writer.c
PROJECTS/ROLLER/polyf.c
PROJECTS/ROLLER/polytex.c
PROJECTS/ROLLER/replay.c
PROJECTS/ROLLER/roller_core_error.c
PROJECTS/ROLLER/roller.c
PROJECTS/ROLLER/rollercd.c
PROJECTS/ROLLER/rollerinput.c
PROJECTS/ROLLER/rollersound.c
PROJECTS/ROLLER/snapshot.c
PROJECTS/ROLLER/snapshot_scenes.c
PROJECTS/ROLLER/sound.c
PROJECTS/ROLLER/tower.c
PROJECTS/ROLLER/touch_ui.c
PROJECTS/ROLLER/transfrm.c
PROJECTS/ROLLER/userfns.c
PROJECTS/ROLLER/view.c)
set(ROLLER_GAME_NATIVE_SOURCES
PROJECTS/ROLLER/debug_overlay.c
PROJECTS/ROLLER/crashdump.c
PROJECTS/ROLLER/menu_render_gpu.c
PROJECTS/ROLLER/crt_filter.c
PROJECTS/ROLLER/game_render_hardware.c
PROJECTS/ROLLER/scene_render_gpu.c
PROJECTS/ROLLER/rollercomms.c)
set(ROLLER_GAME_WEB_SOURCES
PROJECTS/ROLLER/crashdump_stub.c
PROJECTS/ROLLER/debug_overlay.c
PROJECTS/ROLLER/nuklear_sdl_renderer.c
PROJECTS/ROLLER/present_sdlrenderer.c
PROJECTS/ROLLER/rollercomms_stub.c
PROJECTS/ROLLER/web_default_config.c
PROJECTS/ROLLER/web_gamepad_axis.c
PROJECTS/ROLLER/roller_web.c)
set(ROLLER_GAME_WINDOWS_SOURCES
PROJECTS/ROLLER/midi_player.c
external/rtmidi/RtMidi.cpp
external/rtmidi/rtmidi_c.cpp)
function(roller_configure_c_target target_name)
if(CMAKE_C_COMPILER_ID MATCHES "AppleClang|Clang|GNU")
target_compile_options(${target_name} PRIVATE
-Wall
-Wextra
-Wno-unused-parameter
-Wno-unused-variable
-Wno-unused-but-set-variable)
endif()
set_property(TARGET ${target_name} PROPERTY
COMPILE_WARNING_AS_ERROR "${ROLLER_WARNINGS_AS_ERRORS}")
if(NOT WIN32)
target_compile_definitions(${target_name} PRIVATE
__int16=int16
_O_RDONLY=O_RDONLY
"_O_BINARY=0x200")
endif()
endfunction()
if(ROLLER_BUILD_GAME OR ROLLER_BUILD_EDITOR_CORE)
find_package(SDL3 ${ROLLER_SDL3_MIN_VERSION} CONFIG REQUIRED)
find_package(SDL3_image ${ROLLER_SDL3_IMAGE_MIN_VERSION} CONFIG REQUIRED)
endif()
find_library(ROLLER_MATH_LIBRARY NAMES m)
if(ROLLER_BUILD_EDITOR_CORE)
add_library(roller-core STATIC ${ROLLER_CORE_SOURCES})
add_library(ROLLER::core ALIAS roller-core)
set_target_properties(roller-core PROPERTIES
OUTPUT_NAME "roller-core"
PUBLIC_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/PROJECTS/ROLLER/editor_api.h"
POSITION_INDEPENDENT_CODE ON)
target_include_directories(roller-core
PUBLIC
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/PROJECTS/ROLLER>"
PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/external/Nuklear-4.13.2")
target_compile_definitions(roller-core PRIVATE ROLLER_EDITOR_CORE=1)
target_compile_features(roller-core PUBLIC c_std_11)
target_link_libraries(roller-core PRIVATE
SDL3::SDL3
SDL3_image::SDL3_image)
if(ROLLER_MATH_LIBRARY)
target_link_libraries(roller-core PRIVATE "${ROLLER_MATH_LIBRARY}")
endif()
if(WIN32)
target_link_libraries(roller-core PRIVATE winmm)
endif()
roller_configure_c_target(roller-core)
add_executable(editor-core-link-test tests/editor_core_link_test.c)
target_link_libraries(editor-core-link-test PRIVATE ROLLER::core)
roller_configure_c_target(editor-core-link-test)
endif()
if(ROLLER_BUILD_GAME)
find_package(WildMidi REQUIRED)
if(UNIX AND NOT APPLE)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBCDIO REQUIRED libcdio libiso9660)
if(NOT TARGET libcdio::cdio)
add_library(libcdio::cdio INTERFACE IMPORTED)
set_target_properties(libcdio::cdio PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${LIBCDIO_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES "${LIBCDIO_LIBRARIES}")
endif()
else()
find_package(libcdio REQUIRED)
endif()
set(ROLLER_GAME_SOURCES ${ROLLER_GAME_BASE_SOURCES})
if(EMSCRIPTEN)
list(APPEND ROLLER_GAME_SOURCES ${ROLLER_GAME_WEB_SOURCES})
else()
list(APPEND ROLLER_GAME_SOURCES ${ROLLER_GAME_NATIVE_SOURCES})
if(WIN32)
enable_language(CXX)
list(APPEND ROLLER_GAME_SOURCES ${ROLLER_GAME_WINDOWS_SOURCES})
endif()
endif()
if(WIN32)
set(ROLLER_PLATFORM_SOURCES ROLLER.rc)
else()
set(ROLLER_PLATFORM_SOURCES "")
endif()
add_executable(roller
${ROLLER_PLATFORM_SOURCES}
${ROLLER_GAME_SOURCES})
target_include_directories(roller PRIVATE external/Nuklear-4.13.2)
target_link_libraries(roller PRIVATE
SDL3::SDL3
SDL3_image::SDL3_image
WildMidi::libwildmidi
libcdio::cdio)
if(ROLLER_MATH_LIBRARY)
target_link_libraries(roller PRIVATE "${ROLLER_MATH_LIBRARY}")
endif()
if(WIN32)
target_include_directories(roller PRIVATE external/rtmidi)
set_source_files_properties(
external/rtmidi/RtMidi.cpp
external/rtmidi/rtmidi_c.cpp
PROPERTIES COMPILE_DEFINITIONS __WINDOWS_MM__)
target_compile_definitions(roller PRIVATE WILDMIDI_STATIC=1)
target_link_libraries(roller PRIVATE ws2_32 iphlpapi winmm)
set_target_properties(roller PROPERTIES WIN32_EXECUTABLE TRUE)
endif()
roller_configure_c_target(roller)
if(NOT CMAKE_RUNTIME_OUTPUT_DIRECTORY STREQUAL "${CMAKE_BINARY_DIR}")
add_custom_command(TARGET roller POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_CURRENT_SOURCE_DIR}/midi"
"$<TARGET_FILE_DIR:roller>/midi")
endif()
endif()