Commit 6fcc4d0
chore(ci): relax codecov patch check to 85% floor + informational
Codecov was set to target: auto with a 1% threshold on both project
and patch, so every PR had to stay within 1% of the current ~95%
project coverage. That ratchets tighter each time new easily-tested
code is added, and penalises PRs that touch editor-window callbacks
or polling loops which are not cleanly unit-testable.
Switch to a fixed 85% floor with 2% threshold on both checks, and
mark the patch check informational so the Codecov comment still
surfaces dropped lines (useful for review) but does not block merge.
The project check still guards against real regressions.
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>1 parent 96c010f commit 6fcc4d0
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