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GameUpdate: 26/07/09 #473

GameUpdate: 26/07/09

GameUpdate: 26/07/09 #473

Triggered via pull request July 17, 2026 22:05
@KxnrlKxnrl
synchronize #109
gamedata
Status Failure
Total duration 3m 46s
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pull_request.yml

on: pull_request
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11 errors and 12 warnings
linux
Process completed with exit code 1.
windows: Engine/src/hook/extern/GiveNamedItem.cpp#L507
'CBaseEntity::AcceptInput': function does not take 5 arguments
windows: Engine/src/hook/extern/GiveNamedItem.cpp#L506
'CBaseEntity::AcceptInput': function does not take 5 arguments
windows: Engine/src/bridge/natives/EntityNatives.cpp#L267
'CGameEntitySystem::AddEntityIOEvent': function does not take 7 arguments
windows: Engine/src/bridge/natives/EntityNatives.cpp#L254
'CGameEntitySystem::AddEntityIOEvent': function does not take 7 arguments
windows: Engine/src/hook/extern/GiveNamedItem.cpp#L512
'CBaseEntity::AcceptInput': function does not take 5 arguments
windows: Engine/src/hook/extern/GiveNamedItem.cpp#L511
'CBaseEntity::AcceptInput': function does not take 5 arguments
windows: Engine/src/hook/extern/GiveNamedItem.cpp#L507
'CBaseEntity::AcceptInput': function does not take 5 arguments
windows: Engine/src/hook/extern/GiveNamedItem.cpp#L506
'CBaseEntity::AcceptInput': function does not take 5 arguments
windows: Engine/src/bridge/natives/EntityNatives.cpp#L267
'CGameEntitySystem::AddEntityIOEvent': function does not take 7 arguments
windows: Engine/src/bridge/natives/EntityNatives.cpp#L254
'CGameEntitySystem::AddEntityIOEvent': function does not take 7 arguments
linux
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: szenius/set-timezone@v2.0. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
windows
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: microsoft/setup-msbuild@v2, szenius/set-timezone@v2.0. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
windows: Engine/src/gamedata.cpp#L452
'max_peek_instructions': local variable is initialized but not referenced
windows: Engine/vendors/protobuf/src/google/protobuf/has_bits.h#L74
'argument': conversion from 'size_t' to 'int', possible loss of data
windows: Engine/vendors/protobuf/src/google/protobuf/has_bits.h#L74
'argument': conversion from 'size_t' to 'int', possible loss of data
windows: Engine/vendors/protobuf/src/google/protobuf/has_bits.h#L74
'argument': conversion from 'size_t' to 'int', possible loss of data
windows: Engine/vendors/protobuf/src/google/protobuf/io/coded_stream.h#L786
'argument': conversion from 'size_t' to 'uint32_t', possible loss of data
windows
'<': signed/unsigned mismatch
windows: Engine/src/proto/source2_steam_stats.pb.cc#L5920
'argument': conversion from 'uint64_t' to 'int', possible loss of data
windows: Engine/src/address_server.cpp#L377
'found': local variable is initialized but not referenced
windows: Engine/src/address_server.cpp#L269
'found': local variable is initialized but not referenced
windows: Engine/src/address_engine.cpp#L86
'kMaxUseGap': local variable is initialized but not referenced