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Made the magic drone less tough
1 parent 835c201 commit 71384d9

1 file changed

Lines changed: 1 addition & 1 deletion

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Enemies/MagicDrone.gd

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ func _physics_process(delta):
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var primordial_termor := Vector2(noise.get_noise_2d(position.x, OS.get_ticks_msec()/300.0), noise.get_noise_2d(position.y, OS.get_ticks_msec()/300.0))*30
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if (health.temperature > 45.0 and health.temperature <= 60.0) or health.soul < 0.5:
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primordial_termor = Vector2(noise.get_noise_2d(position.x, OS.get_ticks_msec()/3.0), noise.get_noise_2d(position.y, OS.get_ticks_msec()/3.0))*30
48-
if health.temperature > 60.0 or health.soul <= 0.0 or health.poked_holes > 7:
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if health.temperature > 60.0 or health.soul <= 0.0 or health.poked_holes > 4:
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if health.poked_holes > 0 or health.temperature > 60.0:
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var n:Area2D = preload("res://Particles/Explosion.tscn").instance()
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n.position = position

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