Operating on Nintendo Switch:
System Settings -> Data Management -> Manage Screenshots and Videos -> Copy to a Computer via USB Connection
Log:
private func int64FromAny(_ any: Any?) -> Int64? {
switch any {
case let v as Int64: return v
case let v as UInt64: return Int64(v) <- Thread 1: Fatal error: Not enough bits to represent the passed value
case let v as Int: return Int64(v)
case let v as Double: return Int64(v)
case let v as Float: return Int64(v)
case let v as NSNumber: return v.int64Value
default: return nil
}
}
(lldb) po v
18446744073709551615
After switching to the following approach, it no longer crashes:
case let v as UInt64: return Int64(exactly: v)
The value 18446744073709551615 (UInt64.max) returned by the Nintendo Switch usually indicates an "invalid/unset" marker value, but returning it as such would break the total capacity calculation.
Operating on Nintendo Switch:
Log:
After switching to the following approach, it no longer crashes:
The value 18446744073709551615 (UInt64.max) returned by the Nintendo Switch usually indicates an "invalid/unset" marker value, but returning it as such would break the total capacity calculation.