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{
"version": "https://jsonfeed.org/version/1.1",
"title": "First atop infinity",
"home_page_url": "https://panadestein.github.io/blog/",
"feed_url": "https://panadestein.github.io/blog/feed.json",
"description": "Blogging about BQN, APL and array languages, code golfing, and computational/computer science.",
"authors": [
{"name": "Ramón L. Panadés-Barrueta, PhD"}
],
"language": "en-US",
"items": [
{
"id": "1",
"url": "https://panadestein.github.io/blog/posts/rollim.html",
"title": "A coding impromptu",
"content_text": "A rolling collection of algorithms and computational ideas I like, implemented in BQN."
},
{
"id": "2",
"url": "https://panadestein.github.io/blog/posts/qbqn.html",
"title": "BQN's Quantum Noise",
"content_html": "Implement a Schrödinger-style quantum computing simulator in BQN, and test it with Shor's algorithm."
},
{
"id": "3",
"url": "https://panadestein.github.io/blog/posts/spodat.html",
"title": "Songs to pave the seasons",
"content_html": "Analysis of Spotify user data with BQN."
},
{
"id": "4",
"url": "https://panadestein.github.io/blog/posts/hf.html",
"title": "Helonium's Hartree-Fock program",
"content_html": "Implement the Hartree-Fock program from the Szabo-Ostlund book. From Fortran to BQN."
},
{
"id": "5",
"url": "https://panadestein.github.io/blog/posts/si.html",
"title": "Scheming a mise-en-abîme in BQN",
"content_html": "Build an interpreter for the Scheme programming language in BQN. Write a lisp quine, using my version of Norvig's lispy."
},
{
"id": "6",
"url": "https://panadestein.github.io/blog/posts/aoc24.html",
"title": "Coding in Advent",
"content_html": "My Advent of Code solutions for the year 2024, the 25 days in BQN."
},
{
"id": "7",
"url": "https://panadestein.github.io/blog/posts/nn.html",
"title": "The miniaturist's neural network",
"content_html": "Implement a neural network (multilayer perceptron) in BQN, and test it with the logistic map."
},
{
"id": "8",
"url": "https://panadestein.github.io/blog/posts/pe.html",
"title": "Climbing Mount Euler",
"content_html": "Solutions to selected Project Euler problems in BQN."
},
{
"id": "9",
"url": "https://panadestein.github.io/blog/posts/ps.html",
"title": "Sieving primes at the speed of C",
"content_html": "An optimized primes sieve in BQN that is faster than simpler C implementations."
},
{
"id": "10",
"url": "https://panadestein.github.io/blog/posts/mp.html",
"title": "Blazing matrix products.",
"content_html": "Implementing an efficient GEMM in BQN."
},
{
"id": "11",
"url": "https://panadestein.github.io/blog/posts/bc.html",
"title": "Strips from the BQNcrate.",
"content_html": "Explaining some examples from the BQNcrate."
},
{
"id": "12",
"url": "https://panadestein.github.io/blog/posts/cg.html",
"title": "A Markovian nursery game.",
"content_html": "Stochastic analysis of the Erster Obstgarten game."
}
]
}