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Commit 7de78a0

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Updating to dotnet 6.0.
1 parent 84d7d77 commit 7de78a0

4 files changed

Lines changed: 6 additions & 10 deletions

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.github/workflows/pixel-vision-8-release-builder.yml

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@@ -64,11 +64,11 @@ jobs:
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echo "CURRENT=${my_array[0]:1}.$((${my_array[1]} - 1)).$((${my_array[2]}))" >> $GITHUB_ENV
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echo "PREVIOUS=${my_array[0]:1}.$((${my_array[1]} - 2)).0" >> $GITHUB_ENV
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# Setup dotnet v5.0.x
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# Setup dotnet v6.0.x
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- name: Setup .NET Core
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uses: actions/setup-dotnet@v1
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with:
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dotnet-version: 5.0.x
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dotnet-version: 6.0.x
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- name: Use Node.js
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uses: actions/setup-node@v1

.vscode/launch.json

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"type": "coreclr",
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"request": "launch",
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"preLaunchTask": "gulp-build",
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"program": "${workspaceFolder}/App/bin/Debug/net5.0/SpaceStation8.dll",
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"program": "${workspaceFolder}/App/bin/Debug/SpaceStation8.dll",
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"args": ["Game"],
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"cwd": "${workspaceFolder}/",
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"console": "internalConsole",

.vscode/settings.json

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App/SpaceStation8.CoreDesktop.csproj

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<PropertyGroup>
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<DefineConstants>OPENGL;OPENAL;XNADESIGNPROVIDED;LINUX;DESKTOPGL;SUPPORTS_EFX;NETSTANDARD;STBSHARP_INTERNAL</DefineConstants>
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<OutputType>winexe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<TargetFramework>net6.0</TargetFramework>
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<UseAppHost>true</UseAppHost>
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<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
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<IsPackable>true</IsPackable>
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<PublishTrimmed>true</PublishTrimmed>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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</PropertyGroup>
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<PropertyGroup>

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