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mod: resolve causing skill on direct hits via SkillContext.TypeId (0x…
Compile Python to EXE and Create Dynamic Release #262: Commit 2b6d2d0 pushed by SnoopLawg
34s main
mod: don't exclude HeroId 0 from cast-skill tracking (Maneater fix)
Compile Python to EXE and Create Dynamic Release #261: Commit 4301ca7 pushed by SnoopLawg
1m 46s main
mod: stamp casting skill onto direct damage events (per-skill WM/GS t…
Compile Python to EXE and Create Dynamic Release #260: Commit b0ebcc7 pushed by SnoopLawg
39s main
cb damage: Ninja Escalation C.DMG multiplicative (was additive)
Compile Python to EXE and Create Dynamic Release #259: Commit f5003e0 pushed by SnoopLawg
41s main
cb damage: fix HP-burn ownership split (placement-weighted, total-neu…
Compile Python to EXE and Create Dynamic Release #258: Commit e7cb93c pushed by SnoopLawg
35s main
cb damage: fix Geo deflect over-fire + Venom poison over-activation (…
Compile Python to EXE and Create Dynamic Release #257: Commit 7368d98 pushed by SnoopLawg
1m 13s main
cb damage: fix CR/CD fraction->percent (crit was zeroed) + attributio…
Compile Python to EXE and Create Dynamic Release #256: Commit 1e2a4a0 pushed by SnoopLawg
38s main
guard: lock CB affinity survival pattern so it can't be re-broken
Compile Python to EXE and Create Dynamic Release #255: Commit 6af4687 pushed by SnoopLawg
1m 6s main
replay: show the boss stun target (with X if resisted)
Compile Python to EXE and Create Dynamic Release #254: Commit 989ff33 pushed by SnoopLawg
36s main
replay: team summary header (avatars + damage dealt / taken per hero)
Compile Python to EXE and Create Dynamic Release #253: Commit 6627821 pushed by SnoopLawg
40s main
replay: accurate per-hero damage from the tick log (by producer)
Compile Python to EXE and Create Dynamic Release #252: Commit 047ecf5 pushed by SnoopLawg
52s main
console: "Battle Replay" — persist on refresh, rename, drop from nav
Compile Python to EXE and Create Dynamic Release #251: Commit 64f2467 pushed by SnoopLawg
43s main
console: CB damage chart -> filled area of recent battles + opener fix
Compile Python to EXE and Create Dynamic Release #250: Commit 805670a pushed by SnoopLawg
37s main
console: replay fixes — real skills, Clanboss at block bottom, dated …
Compile Python to EXE and Create Dynamic Release #249: Commit 614ae62 pushed by SnoopLawg
38s main
console: deep-link replays via ?replay=<battle file>
Compile Python to EXE and Create Dynamic Release #248: Commit 341f465 pushed by SnoopLawg
43s main
console: real CB battle replay (click a Recent Battle -> what actuall…
Compile Python to EXE and Create Dynamic Release #247: Commit 7280da3 pushed by SnoopLawg
1m 4s main
mod: emit canonical StatusEffectTypeId + turns in battle-state eff
Compile Python to EXE and Create Dynamic Release #246: Commit 8fb411d pushed by SnoopLawg
50s main
console: turn-by-turn uses DWJ multi-column block layout
Compile Python to EXE and Create Dynamic Release #245: Commit 92524a2 pushed by SnoopLawg
53s main
console: wire turn-by-turn page header + casts-by-champion to live sim
Compile Python to EXE and Create Dynamic Release #244: Commit 7d5ca3e pushed by SnoopLawg
37s main
console: turn-by-turn telemetry is now its own routed page (not a dra…
Compile Python to EXE and Create Dynamic Release #243: Commit 532187e pushed by SnoopLawg
40s main
console: turn-by-turn shows the full 50-boss-turn fight
Compile Python to EXE and Create Dynamic Release #242: Commit b7cc6da pushed by SnoopLawg
46s main
console: turn-by-turn view -> DWJ-style hero-coloured rows + Turnmete…
Compile Python to EXE and Create Dynamic Release #241: Commit 9d9556b pushed by SnoopLawg
1m 6s main
console: TM-grid number inside the bar
Compile Python to EXE and Create Dynamic Release #240: Commit be65099 pushed by SnoopLawg
39s main
dashboard: fix slow Console load + asset starvation
Compile Python to EXE and Create Dynamic Release #239: Commit 877f8ac pushed by SnoopLawg
44s main
dashboard: make the Console the landing page
Compile Python to EXE and Create Dynamic Release #238: Commit 2f3c1eb pushed by SnoopLawg
40s main