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Copy file name to clipboardExpand all lines: changelog.txt
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@@ -37,21 +37,35 @@ Added:
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* EntityPlayer:
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- [Get/Set]ImExcitedSpeedupCountdown
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- [Get/Set]DonateLuck
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- GetErrorTrinketEffect
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* RoomDescriptor
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- GetErrorTrinketEffect
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* RoomConfig:
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- LoadStb(StbType, int Mode, string StbFileName)
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* RoomConfigSet:
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- LoadStb(string StbFileName)
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* CharacterMenu
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- GetCompletionMarksSprite
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* History
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- SearchCollectibles(int or table)
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- SearchTrinkets(int or table)
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* HUD
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- GetHistoryHUD
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* Added HistoryHUD and HistoryHUDItem classes
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* Backported new enums for GameStateFlag
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* The "Error" and "Modeling Clay" trinkets now use the sprite of the item they are mimicking when smelted, like how they do in later versions of Repentance+.
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