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refactor: NetworkAnimator cleanup and code quality improvements (#4001)
refactor: cleanup and code quality improvements in NetworkAnimator - Add readonly to fields where applicable - Narrow internal fields and methods to private where applicable - Fix naming casing (TransitionStateinfo, m_DestinationStateToTransitioninfo, field prefixes) - Replace ContainsKey + Add/index lookups with TryAdd/TryGetValue - Remove unused variables and dead code - Improve XML summaries and comment clarity --------- Co-authored-by: Emma <emma.mcmillan@unity3d.com>
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