| title | Basic Serialization |
|---|---|
| sidebar_position | 1 |
| id | basic_serialization |
| license | Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. |
This guide covers the core serialization APIs in Fory Go.
Create a Fory instance and register your types before serialization:
import "github.com/apache/fory/go/fory"
f := fory.New(fory.WithXlang(true))
// Register struct with a type ID
f.RegisterStruct(User{}, 1)
f.RegisterStruct(Order{}, 2)
// Or register with a name (more flexible, less prone to ID conflicts, but higher serialization cost)
f.RegisterStructByName(User{}, "example.User")
// Register enum types
f.RegisterEnum(Color(0), 3)fory.New() uses xlang mode with compatible schema evolution. The example sets
fory.WithXlang(true) explicitly so the mode choice is visible. For Go-only
payloads that need native mode, configure fory.WithXlang(false) explicitly in
the native-mode examples.
Important: The Fory instance should be reused across serialization calls. Creating a new instance involves allocating internal buffers, type caches, and resolvers, which is expensive. The default Fory instance is not thread-safe; for concurrent usage, use the thread-safe wrapper (see Thread Safety).
See Type Registration for more details.
The primary API for serialization:
// Serialize any value
data, err := f.Serialize(value)
if err != nil {
// Handle error
}
// Deserialize into target
var result MyType
err = f.Deserialize(data, &result)
if err != nil {
// Handle error
}Aliases for Serialize and Deserialize (familiar to Go developers):
data, err := f.Marshal(value)
err = f.Unmarshal(data, &result)// Integers
data, _ := f.Serialize(int64(42))
var i int64
f.Deserialize(data, &i) // i = 42
// Floats
data, _ = f.Serialize(float64(3.14))
var fl float64
f.Deserialize(data, &fl) // fl = 3.14
// Strings
data, _ = f.Serialize("hello")
var s string
f.Deserialize(data, &s) // s = "hello"
// Booleans
data, _ = f.Serialize(true)
var b bool
f.Deserialize(data, &b) // b = true// String slice
strs := []string{"a", "b", "c"}
data, _ := f.Serialize(strs)
var result []string
f.Deserialize(data, &result)
// result = ["a", "b", "c"]
// Integer slice
nums := []int64{1, 2, 3}
data, _ = f.Serialize(nums)
var intResult []int64
f.Deserialize(data, &intResult)
// intResult = [1, 2, 3]// String to string map
m := map[string]string{"key": "value"}
data, _ := f.Serialize(m)
var result map[string]string
f.Deserialize(data, &result)
// result = {"key": "value"}
// String to int map
m2 := map[string]int64{"count": 42}
data, _ = f.Serialize(m2)
var result2 map[string]int64
f.Deserialize(data, &result2)
// result2 = {"count": 42}Only exported fields (starting with uppercase) are serialized:
type User struct {
ID int64 // Serialized
Name string // Serialized
password string // NOT serialized (unexported)
}
f.RegisterStruct(User{}, 1)
user := &User{ID: 1, Name: "Alice", password: "secret"}
data, _ := f.Serialize(user)
var result User
f.Deserialize(data, &result)
// result.ID = 1, result.Name = "Alice", result.password = ""type Address struct {
City string
Country string
}
type Person struct {
Name string
Address Address
}
f.RegisterStruct(Address{}, 1)
f.RegisterStruct(Person{}, 2)
person := &Person{
Name: "Alice",
Address: Address{City: "NYC", Country: "USA"},
}
data, _ := f.Serialize(person)
var result Person
f.Deserialize(data, &result)
// result.Address.City = "NYC"type Node struct {
Value int32
Child *Node
}
// Use WithTrackRef for pointer fields
f := fory.New(fory.WithXlang(true), fory.WithTrackRef(true))
f.RegisterStruct(Node{}, 1)
root := &Node{
Value: 1,
Child: &Node{Value: 2, Child: nil},
}
data, _ := f.Serialize(root)
var result Node
f.Deserialize(data, &result)
// result.Child.Value = 2For scenarios where you want to control the buffer:
Serialize to an existing buffer:
buf := fory.NewByteBuffer(nil)
// Serialize multiple values to same buffer
f.SerializeTo(buf, value1)
f.SerializeTo(buf, value2)
// Get all serialized data
data := buf.GetByteSlice(0, buf.WriterIndex())Deserialize from an existing buffer:
buf := fory.NewByteBuffer(data)
var result1, result2 MyType
f.DeserializeFrom(buf, &result1)
f.DeserializeFrom(buf, &result2)Fory Go provides generic functions for type-safe serialization:
import "github.com/apache/fory/go/fory"
type User struct {
ID int64
Name string
}
// Type-safe serialization
user := &User{ID: 1, Name: "Alice"}
data, err := fory.Serialize(f, user)
// Type-safe deserialization
var result User
err = fory.Deserialize(f, data, &result)The generic API:
- Infers type at compile time
- Provides better type safety
- May offer performance benefits
Always check errors from serialization operations:
data, err := f.Serialize(value)
if err != nil {
switch e := err.(type) {
case fory.Error:
fmt.Printf("Fory error: %s (kind: %d)\n", e.Error(), e.Kind())
default:
fmt.Printf("Unknown error: %v\n", err)
}
return
}
err = f.Deserialize(data, &result)
if err != nil {
// Handle deserialization error
}Common error kinds:
ErrKindBufferOutOfBound: Read/write beyond buffer boundsErrKindTypeMismatch: Type ID mismatch during deserializationErrKindUnknownType: Unknown type encounteredErrKindMaxDepthExceeded: Recursion depth limit exceededErrKindHashMismatch: Struct hash mismatch (schema changed)
See Troubleshooting for error resolution.
var ptr *User = nil
data, _ := f.Serialize(ptr)
var result *User
f.Deserialize(data, &result)
// result = nil// Nil slice
var slice []string = nil
data, _ := f.Serialize(slice)
var result []string
f.Deserialize(data, &result)
// result = nil
// Empty slice (different from nil)
empty := []string{}
data, _ = f.Serialize(empty)
f.Deserialize(data, &result)
// result = [] (empty, not nil)package main
import (
"fmt"
"github.com/apache/fory/go/fory"
)
type Order struct {
ID int64
Customer string
Items []Item
Total float64
}
type Item struct {
Name string
Quantity int32
Price float64
}
func main() {
f := fory.New(fory.WithXlang(true))
f.RegisterStruct(Order{}, 1)
f.RegisterStruct(Item{}, 2)
order := &Order{
ID: 12345,
Customer: "Alice",
Items: []Item{
{Name: "Widget", Quantity: 2, Price: 9.99},
{Name: "Gadget", Quantity: 1, Price: 24.99},
},
Total: 44.97,
}
// Serialize
data, err := f.Serialize(order)
if err != nil {
panic(err)
}
fmt.Printf("Serialized %d bytes\n", len(data))
// Deserialize
var result Order
if err := f.Deserialize(data, &result); err != nil {
panic(err)
}
fmt.Printf("Order ID: %d\n", result.ID)
fmt.Printf("Customer: %s\n", result.Customer)
fmt.Printf("Items: %d\n", len(result.Items))
fmt.Printf("Total: %.2f\n", result.Total)
}