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Surface.cs
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27 lines (24 loc) · 870 Bytes
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System.Runtime.Intrinsics;
using System;
using ColorPacket256 = VectorPacket256;
internal class Surface
{
public Func<VectorPacket256, ColorPacket256> Diffuse;
public VectorPacket256 Specular;
public Func<VectorPacket256, Vector256<float>> Reflect;
public float Roughness;
public Surface(Func<VectorPacket256, ColorPacket256> Diffuse,
VectorPacket256 Specular,
Func<VectorPacket256, Vector256<float>> Reflect,
float Roughness)
{
this.Diffuse = Diffuse;
this.Specular = Specular;
this.Reflect = Reflect;
this.Roughness = Roughness;
}
}