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title Changelog
description Release notes and version history for lua-cli

v3.12.2

Released: April 23, 2026

✨ New Features

Attach images and documents to any chat message using `@` syntax — in both interactive and non-interactive mode.
```bash
# Interactive mode
@screenshot.png what's wrong with this UI?
check @report.pdf and tell me what you see

# Non-interactive mode
lua chat -m "@screenshot.png what do you see?" -e production
lua chat -m "compare @before.png and @after.png" -e sandbox
```

Images are sent as vision inputs; documents and text files are sent as file parts. The `@` token is stripped from the message text — only the file is forwarded alongside any remaining text.

Supported types include: `.png`, `.jpg`, `.gif`, `.webp`, `.heic`, `.pdf`, `.docx`, `.xlsx`, `.ppt`, `.csv`, `.json`, `.html`, `.txt`, `.md`, `.eml`, and more. Files with unsupported extensions are left in your message as plain text. Email addresses (`user@example.com`) are never mistaken for file paths.

Maximum attachment size: **10 MB** per file. Multiple attachments per message are supported.

v3.12.1

Released: April 22, 2026

🐛 Bug Fixes

Agent creation previously ended with a 30-second blind sleep. That wait has been removed — `lua init` now completes immediately after the server responds. The agent persona is read directly from the create API response. The chosen model is now sent in the initial create request instead of a follow-up PATCH call, eliminating a window where the agent could briefly exist without a model.

v3.12.0

Released: April 22, 2026

✨ New Features

`lua triggers` is now a top-level command (alias for `lua integrations webhooks`) that lets you manage your integration triggers directly from the CLI.
New `pause` and `resume` subcommands let you suspend or restore triggers individually or for an entire connection:

```bash
lua triggers                               # interactive menu
lua triggers list                          # list all triggers with status
lua triggers pause   --webhook-id <id>     # pause a single trigger
lua triggers resume  --webhook-id <id>     # resume a single trigger
lua triggers pause   --connection-id <id>  # pause all triggers on a connection
lua triggers resume  --connection-id <id>  # resume all triggers on a connection
lua triggers pause   --webhook-id <id> --reason "Maintenance window"
```

The trigger list now displays rich status icons — ✅ active, ⏸️ paused, 💳 credit-suspended, 🔴 unhealthy — so you can see trigger health at a glance.

The connect flow is also updated: triggers are opt-in by default (none pre-selected), giving you explicit control over which events wake your agent.

🐛 Bug Fixes

Skills (`defineSkill`) were silently dropped from the compiled manifest because they were fed through esbuild like tools and webhooks. Skills are metadata-only (name, description, context, tool refs) and do not contain executable code. They now produce a JSON metadata artifact and flow through the full pipeline. Resolves the circular failure: `lua push skill` → "no server ID, run lua compile" → "not found in manifest". MCP server IDs are now written back to `lua.skill.yaml` immediately after a successful push, so the server is never treated as an orphan on its first deploy. Re-pushes are fully idempotent.

v3.11.0

Released: April 21, 2026

✨ New Features

Added a reusable agent invocation surface callable from within a LuaSkill, LuaWebhook, LuaJob, or any other primitive:
```typescript
await Agents.invoke(targetAgentId, prompt)
await Agents.invoke(targetAgentId, { messages, systemPrompt })
```
Added support for device triggers as a first-class primitive decoupled from defineDevice, compiled and pushed like webhooks. Added `lua governance add` and `lua governance remove` commands to configure runtime enforcement of governance policies for your agents.

🐛 Bug Fixes

Allowed underscores in device trigger names. Push-backup refusal message now shows project hashes instead of misleading timestamps.

v3.10.0

Released: April 16, 2026

✨ New Features

Manage the LLM model for your agent directly from the CLI.
```bash
lua models                           # list all approved models
lua models set                       # interactive model picker
lua models set --model openai/gpt-4o # non-interactive
lua models unset                     # revert to platform default
lua models list --json               # machine-readable output
```

`lua models list` shows all approved models grouped by provider, with the current model highlighted. `lua models set` writes the chosen model into your `src/index.ts` and syncs it to the server. `lua models unset` removes the model property and clears it on the server.
Full CLI for managing devices connected to your agent. Devices are a new first-class primitive type that enables your agent to send commands to physical or virtual hardware and receive trigger payloads from them.
```bash
lua devices list [--group <name>]
lua devices status --device-name <name>
lua devices enable --device-name <name>
lua devices disable --device-name <name>
lua devices remove --device-name <name> [--force]
lua devices test --device-name <name> [--payload <json>] [--timeout <ms>]
lua devices test-trigger --device-name <name> [--payload <json>]
```

Push device definitions with `lua push device` or include them in `lua push all`. Connect hardware or virtual devices using `@lua/device-client`.

All actions support interactive mode — omit `--device-name` to choose from a picker.
`lua sync --accept` now detects files you have modified locally since the last `lua push backup` and refuses to overwrite them.
```bash
lua sync --accept          # guarded pull — fails if local changes detected
lua sync --accept --force  # bypass the guard and overwrite local changes
```

After every successful `lua push backup`, a local cache of file hashes is stored in `.lua/backup-manifest.json`. The guard compares this cache against your current files and only flags files that were actually modified.

If no backup has been run yet, the pull proceeds with a warning rather than failing.
New agents created via `lua init` now receive a structured persona template instead of `"Placeholder persona"`. The template includes suggested sections — identity, tone, audience, capabilities, boundaries, and guidelines — each with guidance notes to help you write an effective persona. It is designed to be reshaped or replaced entirely.

🐛 Bug Fixes

The backup conflict detector used full 64-character SHA-256 hashes when reading files from disk, while the backup manifest stored 16-character truncated hashes (matching the compiler format). Every comparison failed, so every file appeared as a conflict regardless of whether anything had actually changed. Fixed by aligning the detector to use the same 16-char hash as the manifest. When a backup restore failed (network error, missing manifest), the CLI printed "Sync complete" and exited with code 0 — silently masking the failure. When drift included source-bearing primitives but no backup was available, the missing count was also never incremented. Both failure paths now correctly propagate the error so CI/CD pipelines can detect a failed pull.

🔧 Improvements

Use `lua sync --accept --force` (or `lua sync --force`) to intentionally overwrite local changes when pulling from the server.

v3.9.3

Released: April 15, 2026

✨ New Features

Choose your agent's LLM model during `lua init`.
**Interactive mode:** a searchable, provider-grouped model list appears after org and name selection. Select a model or skip to use the server default.

**Non-interactive mode:**

```bash
lua init --model openai/gpt-4o
lua init --agent-name "My Bot" --org-id org123 --model anthropic/claude-3-5-sonnet
```

The selected model is written into your generated `src/index.ts` and synced to the server. Works correctly across fresh init, re-init, backup restore, and agent-switch flows.

🐛 Bug Fixes

`lua sync --accept` and interactive pull for MCP servers were silently no-ops — servers created via the dashboard were never written to local YAML even when drift was detected. Fixed: MCP servers missing locally are now correctly added to YAML on pull. During `lua sync`, the push suggestion for MCP servers was `lua push mcpServer --name "X"` (invalid command). Fixed to `lua push mcp --name "X"`.

🔧 Improvements

The option to use an existing agent now reads "Use one of your existing agents" instead of "Extend one of your existing agents". The word "extend" implied inheritance; the actual behavior is source restore or template scaffold.

v3.9.0

Released: April 13, 2026

🔧 Improvements

`keytar` (OS keychain) has been removed. The CLI now works on headless Debian, Docker, and VMs without any native system dependencies.
API key resolution order:

1. `LUA_API_KEY` environment variable
2. `~/.lua-cli/credentials` file (written by `lua auth configure`)
3. `.env` file values

```bash
# Option 1 — environment variable (CI/CD, Docker)
export LUA_API_KEY=your-api-key

# Option 2 — interactive setup (local dev)
lua auth configure

# Option 3 — .env file
echo "LUA_API_KEY=your-api-key" >> .env
```

<Note>
  **Upgrading from v3.8.x or earlier?** Run `lua auth configure` once to store your key in the new location. Your previous key stored in the OS keychain is not migrated automatically.
</Note>

v3.8.0

Released: April 8, 2026

✨ New Features

Subscribe your webhooks to WhatsApp message lifecycle events dispatched when Meta sends status callbacks.
```bash
lua webhooks events list-events               # See all subscribable event types
lua webhooks events subscribe <webhook-id>    # Subscribe to events
lua webhooks events unsubscribe <webhook-id>  # Remove subscriptions
```

Supported events: `sent`, `delivered`, `read`, `failed`, `played`.
`lua deploy` now mirrors `lua push [type]` — deploy any primitive interactively or directly:
```bash
lua deploy                    # Interactive type selection
lua deploy skill              # Deploy a skill version
lua deploy webhook            # Deploy a webhook version
lua deploy job                # Deploy a job version
lua deploy preprocessor       # Deploy a preprocessor version
lua deploy postprocessor      # Deploy a postprocessor version
lua deploy persona            # Deploy a persona version
lua deploy all --force        # Deploy latest of everything
```

New generic flags: `--name` (replaces `--skill-name`) and `--set-version` (replaces `--skill-version`). Deprecated aliases kept for backwards compatibility.

🐛 Bug Fixes

`lua jobs deploy -i myJob -v latest` now works correctly — `-i` and `-v` are registered as short flags for `--job-name` and `--job-version`. The activate/deactivate selection list now shows the live server status badge next to each job. Jobs, preprocessors, and postprocessors were comparing the wrong ID against `activeVersionId`, causing the active version to not be highlighted correctly. Fixed to use the version's own ID in all cases. Invalid event types passed to `lua webhooks events unsubscribe` now show a clear validation error instead of a misleading "not subscribed" message.

v3.7.5

Released: March 30, 2026

✨ New Features

Agents can now have individual batching configuration for message debouncing. New `lua chat` flags for testing:
```bash
lua chat --batch           # Enable message batching in chat session
lua chat --delay 2000      # Set first-message delay (ms)
```

Batching config is set per-agent with fallback to environment variables.

v3.7.4

Released: March 27, 2026

🐛 Bug Fixes

Fixed several issues that could cause API key saves to silently fail on macOS. The auth flow now correctly reports errors and clears stale data on re-authentication. `.env` parsing now correctly strips inline comments: `LUA_API_KEY=abc # my comment` resolves to `abc`.

v3.7.3

Released: March 24, 2026

🔧 Improvements

Automatic retries with backoff for transient server failures (429, 500–504). Max 3 retries, never retries client errors. Improves reliability for flaky network conditions. Removed the `lua dev` web UI command and unused dependencies, significantly reducing install size.

🐛 Bug Fixes

Chat sessions now have a 5-minute timeout instead of hanging indefinitely on unresponsive connections.

v3.7.2

Released: March 24, 2026

✨ New Features

New `AI.generate` API for running text generation from within tools, aligned with Vercel AI SDK `generateText` semantics.
**Simplified — returns plain text:**

```typescript
// Single argument: prompt is the user message
const text = await AI.generate('Summarize the latest AI news.');

// Two arguments: system instruction + user content (string or multimodal parts)
const text2 = await AI.generate(
  'You are a helpful assistant.',
  [{ type: 'text', text: 'What products do you recommend?' }]
);
```

**Full options — returns rich result:**

```typescript
const result = await AI.generate({
  model: 'google/gemini-2.0-flash',
  system: 'You are concise.',
  prompt: 'What is the weather in London?',
});

result.text           // Generated text
result.finishReason   // 'stop', 'length', etc.
result.usage          // { promptTokens, completionTokens, totalTokens }
result.sources        // Google Search grounding URLs (when available)
```

**Supported providers:** `google/*` (Vertex AI), `openai/*`, `anthropic/*` — with automatic fallback if the requested provider's API key is missing.

Google Search grounding is automatically attached for Google models.

🔧 Improvements

Keytar is now loaded on demand and skipped entirely when `LUA_SKIP_KEYCHAIN` is set. Fixes `MODULE_NOT_FOUND` errors in StackBlitz WebContainers and browser sandboxes.
```bash
export LUA_SKIP_KEYCHAIN=1
lua --version    # Now works without keytar.node
```

v3.7.0

Released: March 20, 2026

✨ New Features

Use `lua chat -t` or `--thread ` for isolated sessions. `lua chat clear --thread ` clears one thread. Omit the thread ID with `-t` to auto-generate a UUID.
```bash
lua chat --thread my-test
lua chat -t
lua chat clear --thread my-test --force
```
`--clear` / `--clear-thread` clear history when the session ends—useful after testing without running `lua chat clear` separately.
```bash
lua chat --clear
lua chat -t my-test --clear
```

🐛 Bug Fixes

Pushing after removing `model` from your agent now clears the server-side model (BAC-87). Help text and examples reference current feature names (e.g. `inquiry` instead of deprecated `tickets`).

v3.6.7

Released: March 15, 2026

🐛 Bug Fixes

Connecting integrations defaults to exposing full MCP tool payloads (hide sensitive off). `defer_tools` is aligned with Unified.to expectations. Compiling skills resolves tool references more reliably for imports and dependencies.

v3.6.6

Released: March 11, 2026

✨ New Features

Added `lua logs --type agent_error` to filter logs for execution errors in tools, webhooks, and jobs.

🐛 Bug Fixes

Fixed timezone handling for cron schedules and improved error logging for failed cron jobs.

v3.6.5

Released: March 10, 2026

🔧 Improvements

Extended base URLs for internal service discovery.

v3.6.1

Released: March 2, 2026

🐛 Bug Fixes

`interval` and `once` job schedules now compile and push correctly. Previously, the `seconds` field (interval) and `executeAt` field (once) were silently dropped during compilation, causing `lua push job` to fail with:
```
Push Error: Interval seconds must be at least 60
```

All three schedule types now work as documented:

```typescript
// Interval — seconds now correctly sent to server
schedule: { type: 'interval', seconds: 300 }

// Once — executeAt now correctly sent to server
schedule: { type: 'once', executeAt: new Date(Date.now() + 3600000) }

// Cron — was already working
schedule: { type: 'cron', expression: '0 9 * * *' }
```
Agents that reference imported primitives using instantiation patterns in their config arrays (e.g. `jobs: [new MyJob()]`) now correctly resolve and compile. The CLI now exits immediately after completing a command. Previously, a background timer kept the process alive for up to ~1s after all work was done.

v3.6.0

Released: February 27, 2026

✨ New Features

`LuaAgent` now supports a `model` property to control which AI model your agent uses. Specify a static model string or a dynamic resolver function.
```typescript
import { LuaAgent } from 'lua-cli';

// Static model
export const agent = new LuaAgent({
  name: 'my-agent',
  persona: 'You are a helpful assistant.',
  model: 'openai/gpt-4o',
});

// Dynamic model based on channel
export const agent = new LuaAgent({
  name: 'my-agent',
  persona: 'You are a helpful assistant.',
  model: async (request) => {
    if (request.channel === 'whatsapp') return 'openai/gpt-4o-mini';
    return 'openai/gpt-4o';
  },
});
```

Supported providers: `google/*`, `openai/*`, `anthropic/*`. Default: `google/gemini-2.5-flash`.
lua-cli now collects usage data to help improve the developer experience. A new `lua telemetry` command lets you control data collection:
```bash
lua telemetry          # Show current status
lua telemetry on       # Enable telemetry
lua telemetry off      # Disable telemetry
```

Or set `LUA_TELEMETRY=false` in your environment. See [Telemetry](/cli/utility-commands#lua-telemetry) for details.

🔧 Improvements

`keytar` (OS keychain access) is now optional. Fixes installation on CI/CD systems without native build tools. Falls back to environment variables or `.env` file.

v3.5.0

Released: February 20, 2026

✨ New Features

The `User.get()` method now supports looking up users by email address or phone number, in addition to userId.
```typescript
import { User } from 'lua-cli';

// Look up by email
const user = await User.get({ email: 'customer@example.com' });

// Look up by phone (both formats work)
const user = await User.get({ phone: '+1234567890' });

// Handle not found (returns null, doesn't throw)
if (!user) {
  return { error: 'User not found' };
}
```

Useful for webhooks receiving contact info from external systems.
Connect your agent to 250+ third-party services via [Unified.to](https://unified.to). When you connect an account, an MCP server is automatically created to expose tools to your agent.
```bash
lua integrations              # Interactive mode
lua integrations connect      # Connect (OAuth or API token)
lua integrations list         # List connected accounts
lua integrations webhooks     # Manage webhook triggers
lua integrations mcp          # Manage MCP servers
```

**Key Features:**
- OAuth and API token authentication
- Automatic MCP server creation and activation per connection
- Event-driven webhook triggers that wake up your agent
- Server-side finalization for reliable connection setup

See the [Integrations Command](/cli/integrations-command) documentation.
Event-driven triggers that wake up your agent when events occur in connected services.
```bash
# Connect with triggers (all selected by default in interactive mode)
lua integrations connect --integration linear --auth-method oauth --scopes all \
  --triggers task_task.created,task_task.updated

# Use custom webhook URL instead of agent trigger
lua integrations connect --integration linear --auth-method oauth --scopes all \
  --triggers task_task.created --custom-webhook --hook-url https://my-server.com/webhook
```

- Triggers pre-selected by default in interactive mode
- Choose between "Agent wake-up" mode or custom webhook URLs
- Friendly labels for OAuth scopes and webhook events
- JSON output: `lua integrations webhooks list --json`
Back up your project source files to cloud storage and restore them on any machine.
```bash
# Backup project sources
lua push backup

# Restore on new machine
lua init --agent-id abc123 --restore-sources
```

**Key Features:**
- Content-addressed storage with automatic deduplication
- S3 direct upload — no file size limits
- Efficient incremental backups (only changed files uploaded)
- Full project recovery on new machines

See the [Skill Management](/cli/skill-management#lua-push-backup) documentation.
New global `--ci` flag makes the CLI fail loudly on missing required arguments instead of silently hanging in non-TTY environments.
```bash
# In CI/CD pipelines
lua --ci push skill --name mySkill --set-version ${{ github.sha }} --force

# In local development (interactive prompts work normally)
lua push skill
```

See the [Non-Interactive Mode](/cli/non-interactive-mode#cicd-mode-ci-flag) documentation.
New `lua update` command for self-updating from npm, plus a background outdated version warning on every command.
```bash
lua update   # Force-fetch latest version and install
```

- Background version check with 24h file cache (zero latency impact)
- Alpha users stay on alpha channel, stable users stay on latest
- Boxed warning to stderr when outdated
New `lua agents` command lists all organizations and agents you have access to.
```bash
lua agents            # Formatted output
lua agents --json     # JSON output for scripting
```

See the [Utility Commands](/cli/utility-commands#lua-agents) documentation.
You can now define primitive properties using variables and imports — not just inline literals.
```typescript
const MY_SCHEDULE = { type: 'cron', expression: '0 9 * * *' };
const MY_TOOLS = [calculatorTool, weatherTool];
import { RETRY_CONFIG } from './config';

export const myJob = defineJob({
  schedule: MY_SCHEDULE,        // ✅ variable reference
  retry: RETRY_CONFIG,          // ✅ imported constant
  execute: async () => { ... }
});
```

**Supported for:** job schedule/retry, skill tools arrays, MCP server resolver functions, and all agent config arrays.
`lua push all` now pushes everything including persona and backup:
```bash
lua push all --force                # All primitives + persona + backup
lua push all --force --auto-deploy  # Also deploys persona to production
```

Persona and backup failures are non-fatal — the rest of the push completes normally.
The CLI now automatically adds `dist-v2/` to your `.gitignore`: - **New projects**: Included in `lua init` template - **Existing projects**: Added after first successful compilation - Idempotent and safe to run multiple times ```bash lua logs --type mcp # View MCP tool execution logs lua logs --type mastra # View Mastra AI runtime logs lua logs --user-id user_123456 # Filter by user ID ``` ```bash lua configure --api-key YOUR_API_KEY # Direct setup lua configure --email user@example.com # Request OTP lua configure --email user@example.com --otp 123 # Verify OTP ``` ```bash lua persona sandbox view # Print persona and exit lua skills sandbox view # List local skills and exit ```

🔧 Breaking Changes

These changes may affect existing scripts and workflows. Please update accordingly. ```bash # Old (no longer works) lua push skill --name mySkill --version 1.0.5
# New (correct)
lua push skill --name mySkill --set-version 1.0.5
```

**Reason:** Avoids confusion with the global `--version` flag that shows CLI version.
```bash # Old behavior (sync ran by default) lua compile # Checked for drift
# New behavior (sync is opt-in)
lua compile             # No drift check (fast)
lua compile --sync      # Enable drift check
```

**New flag:** `--verbose` for detailed compilation output.

🚀 Improvements

`lua push --force` now automatically checks the server for the highest existing version.
**Benefit:** Prevents "Version already exists" errors during automated deployments.
`lua sync` now runs compilation first for more accurate drift detection. Chat now displays preprocessor block response text instead of showing empty responses. All errors now go through standardized formatting for clearer, more actionable messages.

⚡ Performance

- **Before**: 6 sequential HTTP calls (~3-6s) - **After**: All fetched in parallel (~1s) One HTTP call per primitive type instead of one per entity. No upfront validation call. The first API call validates the key.

🐛 Bug Fixes

  • Job Creation: Fixed __exports naming collision when primitives called Jobs.create() at runtime
  • Backup Size Limit: S3 presigned uploads fix "request entity too large" for large projects
  • MCP Server Duplicates: Intelligent URL merging handles concurrent MCP creation flows
  • Email Channels: Aligned with updated API schema (mode selection, displayName, response types)
  • Agent Config Arrays: Defining jobs: MY_JOBS via variables no longer silently empties the agent
  • Webhook headerSchema: Header validation schemas now correctly pushed to server
  • Tool Conditions: Tools without condition() no longer fail at runtime
  • MCP Server Push: Fixed detection, manifest metadata, and push pipeline (3 bugs)
  • Auth Errors: AuthenticationError properly propagated; 403 Forbidden handling added
  • Compile Sync: Handlers no longer overwrite each other's IDs
  • Marketplace: Only shows skills with published and approved versions
  • Test Command: Fixed preprocessor test handling for object format

📝 Interface Updates

  • Added UserLookupOptions for email/phone lookup
  • Added EmailChannelMode, CreateGeneratedEmailChannelResponse, CreateExistingEmailChannelResponse
  • Added MCPServerSource enum for tracking MCP server origin
  • Updated User.get() return type to UserDataInstance | null
  • Added 'mcp' and 'mastra' to log type enums

v3.4.0

Released: January 22, 2026

✨ New Features

The `lua compile` command now uses a safer, non-destructive sync pattern. Instead of automatically deleting primitives on the server that aren't in your local code, it now:
- **Warns** about orphaned primitives (skills, webhooks, jobs, MCP servers)
- **Suggests** using explicit delete commands
- **Filters** warnings to CLI-sourced skills only (ignores marketplace and manual skills)

This prevents accidental data loss and gives you full control over what gets removed.
Explicit delete commands for managing primitives no longer in your local code:
```bash
# Delete a skill from the server
lua skills delete --skill-name my-old-skill

# Delete a webhook
lua webhooks delete --webhook-name old-webhook

# Delete a job
lua jobs delete --job-name deprecated-job
```

**Features:**
- Server lookup for orphaned items not in local YAML
- Interactive mode with confirmation prompts
- `--force` flag for non-interactive deletion
Added support for the modern Streamable HTTP transport (MCP spec 2025-03-26):
```typescript
const server = new LuaMCPServer({
  name: 'my-api',
  transport: 'streamable-http',  // New transport type
  url: 'https://mcp.example.com/mcp',
  headers: () => ({
    'Authorization': `Bearer ${env("API_KEY")}`
  })
});
```

**Supported transports:**
- `'streamable-http'` - Modern MCP standard (recommended)
- `'sse'` - Legacy Server-Sent Events transport

<Warning>
**stdio transport removed:** Local MCP servers using `stdio` transport are not supported yet. Use remote servers with `streamable-http` or `sse` instead.
</Warning>

🐛 Bug Fixes

  • Push: Fixed crash when pushing primitives without a version field. First push now defaults to version 0.0.1 and shows "(none - first push)" in prompts.

📝 Interface Updates

  • Added MCPStreamableHttpServerConfig interface for streamable-http transport
  • Updated MCPTransport type to 'sse' | 'streamable-http'
  • Added SkillSource type: 'cli' | 'marketplace' | 'manual'
  • Removed MCPStdioServerConfig (stdio not supported yet)

v3.3.0

Released: January 20, 2026

✨ New Features

All CLI commands now support full non-interactive operation, enabling seamless automation for AI IDEs, CI/CD pipelines, and shell scripting.
**Design Patterns:**
- Consistent option naming: `--<entity>-name` and `--<entity>-version`
- `--force` flag for skipping confirmation prompts
- `--json` flag for machine-readable output
- Action arguments for entity management (view, versions, deploy, activate, deactivate)

```bash
# Entity management
lua skills view
lua skills versions --skill-name mySkill
lua skills deploy --skill-name mySkill --skill-version 1.0.3

# Init command
lua init --agent-id abc123
lua init --agent-name "My Bot" --org-id org1

# Sync command
lua sync --check    # CI drift detection
lua sync --accept   # Auto-sync from server

# Test command
lua test skill --name get_weather --input '{"city": "London"}'

# Logs command
lua logs --type skill --name mySkill --limit 10 --json
```

See the [Non-Interactive Mode Guide](/cli/non-interactive-mode) for complete documentation.
The logs command now supports filtering by user messages and agent responses:
```bash
lua logs --type user_message --limit 20
lua logs --type agent_response --limit 20
```

- 💬 **User Messages**: View incoming user messages with channel and userId info
- 🤖 **Agent Responses**: View AI-generated responses with distinct coloring
MCP server configurations now support dynamic environment variable resolution using the `env()` API:
```typescript
const mcpServer = new LuaMCPServer({
  name: 'mongo-mcp',
  transport: 'stdio',
  command: 'npx',
  args: ['-y', '@mongodb/mcp-server'],
  env: () => ({
    MDB_CONNECTION_STRING: env("MDB_CONNECTION_STRING")
  })
});
```

Also supported for SSE transport with `url` and `headers` resolver functions.
Added filter support to `Products.get()` with backward compatibility:
```typescript
// Backward compatible
const products = await Products.get(1, 10);

// New approach with filters
const products = await Products.get({
  page: 1,
  limit: 10,
  filter: {
    category: 'electronics',
    inStock: true
  }
});
```

🐛 Bug Fixes

  • Chat: Allow lua chat to work without mandatory skills - agents can now have only webhooks, jobs, or processors
  • Commands: Normalized action handling for case-insensitive action comparisons

🔧 Improvements

  • Chat Command: Informational message when defaulting to sandbox environment
  • Chat Command: Improved visual separation between compile logs and chat response
  • Env Command: Proper error handling for save/delete operations
  • Push Command: Shared helper functions reduce code duplication

v3.2.0

Released: January 13, 2026

✨ New Features

New `lua sync` command to detect drift between server and local code:
```bash
lua sync
```

**Features:**
- Compare agent name and persona between server state and local code
- Fetch latest published persona version (excludes drafts and rollbacks)
- Show colored line-by-line diff for easy comparison
- Interactive resolution: update local from server or continue with local
- Integrated into compile flow with `--no-sync` and `--force-sync` flags
New `lua chat clear` command to clear conversation history:
```bash
# Clear all conversation history
lua chat clear

# Clear history for a specific user
lua chat clear --user user@example.com
```

Accepts userId, email, or mobile number as the identifier.
New `Lua` namespace for runtime access:
```typescript
import { Lua } from 'lua-cli';

// Access channel information
const channel = Lua.request.channel; // 'dev', 'webchat', 'whatsapp', etc.
```

Channel is typed as a union type: `'dev' | 'webchat' | 'whatsapp' | 'messenger' | 'voice' | 'api' | 'email'`
Access raw webhook payloads in tool execute functions:
```typescript
import { Lua } from 'lua-cli';

// Access raw webhook payload when triggered by webhook
const webhookPayload = Lua.request.webhook;
```
Browse marketplace skills now supports pagination: - Navigate through pages with Previous/Next options - Shows page info (Page X/Y) and total count - Configurable page size (default: 10 items)

🔧 Improvements

  • Simplified Agent Creation: Streamlined lua init flow with cleaner prompts
  • Better TypeScript Support: Improved handling of path aliases and variable references in your code

🐛 Bug Fixes

  • Fixed sync command occasionally showing false drift detection
  • Fixed skill publishing issues
  • Fixed compilation when skills are defined inline vs imported from separate files

v3.1.0

Released: December 7, 2025

✨ New Features

New `LuaMCPServer` class for integrating Model Context Protocol servers with your agent:
```typescript
import { LuaMCPServer, LuaAgent } from 'lua-cli';

const docsServer = new LuaMCPServer({
  name: 'lua-docs',
  transport: 'sse',
  url: 'https://docs.heylua.ai/mcp/sse'
});

export const agent = new LuaAgent({
  mcpServers: [docsServer]
});
```

**CLI commands:**
- `lua mcp` - List, activate, deactivate, or delete MCP servers
- `lua push mcp` - Push individual MCP servers
- MCP servers included in `lua push all --force`
Tools can now have a `condition` function that determines if the tool is available:
```typescript
const adminTool = new LuaTool({
  name: 'admin-tool',
  condition: async () => {
    const user = await User.get();
    return user.data?.isAdmin === true;
  },
  execute: async (input) => { return 'admin action completed'; }
});
```

Use conditions to dynamically enable/disable tools based on user subscription, verification status, feature flags, or region.
New `CDN` namespace for uploading and retrieving files:
```typescript
import { CDN } from 'lua-cli';

// Upload a file
const file = new File([buffer], 'image.png', { type: 'image/png' });
const fileId = await CDN.upload(file);

// Get file
const file = await CDN.get(fileId);
```
New methods for job management:
```typescript
// Get all jobs
const jobs = await Jobs.getAll();

// Activate/deactivate job scheduling
await job.activate();
await job.deactivate();

// Manually trigger execution
await job.trigger();
```
New `lua evals` command opens the Evaluations Dashboard with your agent pre-configured.
```bash
lua evals
```
New `Templates` namespace for WhatsApp template messaging:
```typescript
import { Templates } from 'lua-cli';

// List templates
const result = await Templates.whatsapp.list(channelId);

// Send template message
await Templates.whatsapp.send(channelId, templateId, {
  phoneNumbers: ['+447551166594'],
  values: { body: { name: 'John' } }
});
```
New `lua marketplace` command for discovering, installing, and publishing skills:
**For Creators:**
- Publish skills to the global marketplace
- Version management with semantic versioning
- Environment variable configuration per version

**For Installers:**
- Browse and search for verified skills
- Smart installation with dependency checks
- Interactive environment variable configuration
The `lua logs` command now features: - Interactive filtering by primitive type (Skills, Jobs, Webhooks, etc.) - Live data from API including dynamically created jobs - Context-aware log display with detailed metadata New `user._luaProfile` property for read-only core user data:
```typescript
const userId = user._luaProfile.userId;        // ✅ Recommended
const fullName = user._luaProfile.fullName;
const emails = user._luaProfile.emailAddresses;

// user.userId still works but is deprecated
```

💥 Breaking Changes

These changes may require updates to your existing code. `JobInstance` now receives the full `Job` entity with `activeVersion`:
```typescript
// Before
const schedule = job.schedule;
const id = job.jobId;

// After
const schedule = job.activeVersion.schedule;
const id = job.id;
await job.trigger(); // New method
```
The `welcomeMessage` field has been removed from `LuaAgent` configuration: - For voice: use `voiceConfig.welcomeMessage` - For chat widgets: use `WebchatChannelConfig.welcomeMessage` Webhook execute functions now receive a single event object:
```typescript
// Before
execute: async (query, headers, body) => {
  // handle webhook
}

// After
execute: async (event) => {
  const { query, headers, body, timestamp } = event;
  // handle webhook
}
```
`PreProcessorResult` now uses a discriminated union:
```typescript
// Block response
return { action: 'block', response: 'Blocked' };

// Proceed response
return { 
  action: 'proceed', 
  modifiedMessage: [{ type: 'text', text: '...' }] 
};
```

- `modifiedMessage` is now `ChatMessage[]` (array)
- Added `priority` field for execution order
- Removed `context` field

🔧 Improvements

  • Data API Type Safety: searchText parameter added to Data.create() and Data.update(), data parameter type changed to Record<string, any>
  • PostProcessor Simplified: Return type now requires modifiedResponse: string, removed async field
  • Compilation: Handle .js extensions for Node16/NodeNext module resolution
  • Template: Minimal by default, use --with-examples flag for examples
  • Web UI: React Query, Sonner toasts, improved env panels, docs in toolbar

🛠️ Refactoring

  • Removed context field from webhooks, jobs, and postprocessors
  • Removed version field from LuaSkill, LuaJob, and processor configurations
  • Improved push command: displays both webhookId and webhook-name URL formats
  • Rewritten interfaces/jobs.ts to match lua-api DTOs exactly

v3.0.3

Released: October 30, 2025

🎯 User API Enhancement

Enhanced User.get() method now accepts an optional userId parameter:

// Get current user (existing behavior)
const userData = await User.get();

// NEW: Get specific user by ID
const specificUser = await User.get('user_123456');

Use Cases:

  • Fetch data for specific users in admin tools
  • Access user information in webhooks/jobs
  • Multi-user data operations
  • User management features
This enhancement allows tools, webhooks, and jobs to access any user's data, enabling more sophisticated multi-user scenarios.

v3.0.2

Released: October 30, 2025

🚀 Major Improvements to Compilation System

This release brings comprehensive dependency bundling, debug mode, enhanced validation, and critical bug fixes.

All components now properly bundle external dependencies:
- ✅ **LuaWebhooks** bundle dependencies (e.g., Stripe, axios)
- ✅ **LuaJobs** bundle dependencies
- ✅ **PreProcessors** bundle dependencies (e.g., lodash)
- ✅ **PostProcessors** bundle dependencies (e.g., date-fns)
- ✅ **Nested Jobs** (`Jobs.create()`) independently bundle their own dependencies

**Impact:** All compiled components are now truly portable and self-contained, requiring no dependency installation on deployment targets.
Added `--debug` flag to `lua compile` command:
```bash
lua compile --debug
# or
LUA_DEBUG=true lua compile
```

**Features:**
- Verbose step-by-step logging
- Shows detected imports and dependencies
- Displays bundle sizes (uncompressed and compressed)
- Preserves temp files for inspection
- Shows timing information for each component
- Full error stack traces
- **tsconfig.json validation** - Clear error if missing or invalid - **Empty bundle detection** - Warns about suspiciously small bundles (under 100 bytes) - **Bundle output validation** - Ensures esbuild creates valid output - **Null config handling** - Graceful compilation without lua.skill.yaml - **Safe optional chaining** - Fixed crash when agentData is null Context-aware error messages with actionable hints: - Dependency resolution failures → "Run npm install" - TypeScript syntax errors → "Check syntax in filename.ts" - Missing files → Shows expected path - Full stack traces in debug mode Enhanced `resolveImportPath()` to support: - `.ts`, `.tsx`, `.js`, `.jsx` files - Directory imports (`index.ts`, `index.tsx`, `index.js`)
**Critical Fix:** Relative imports now work correctly in Jobs, Webhooks, and Processors:

```typescript
// ✅ Now works perfectly
import { MyService } from "../services/MyService";
// ✅ Also works
import { MyService } from "@/services/MyService";
```

🐛 Bug Fixes

  • Fixed null reference error when compiling without LuaAgent
  • Fixed crash when lua.skill.yaml is missing
  • Fixed compilation with empty agent name/persona
  • Critical: Fixed relative import resolution in all component types

🧹 Code Quality

  • Removed obsolete dynamic-job-bundler.ts
  • Extracted common helpers (extractRelevantImports, bundleAndCompressExecuteFunction)
  • Reduced bundling.ts from 1,149 to 1,036 lines (9.8% reduction)
  • Added 27 comprehensive tests for bundling, execution, validation, and relative imports

v3.0.0

Released: October 2025

🎉 Major Release

Version 3.0.0 focuses on developer experience, deployment automation, and real-time chat capabilities.

✨ New Features

The flagship feature: a single, intuitive way to configure your entire agent.
**Before (v2.x):**
```typescript
export const skill1 = new LuaSkill({ name: 'skill1', tools: [] });
export const skill2 = new LuaSkill({ name: 'skill2', tools: [] });
export const webhook1 = new LuaWebhook({ name: 'webhook1', execute: async () => 'ok' });
```

**After (v3.0.0):**
```typescript
export const agent = new LuaAgent({
  name: 'my-assistant',
  persona: 'You are a helpful AI assistant...',
  skills: [skill1, skill2],
  webhooks: [webhook1],
  jobs: [job1],
  preProcessors: [processor1],
  postProcessors: [processor2]
});
```

**Benefits:**
- Single source of truth
- Clearer organization
- Automatic YAML synchronization
- Better IDE support
Real-time chat responses with improved UX:
```bash
lua chat
```

- ✅ Animated typing indicator while waiting
- ✅ Text streams character-by-character
- ✅ Sandbox and production environment selection
- ✅ Uses `/chat/stream` endpoint for real-time updates
New command for deploying all components without prompts:
```bash
# Push all with auto-versioning
lua push all --force

# Push and deploy to production
lua push all --force --auto-deploy
```

**What it does:**
1. Compiles project
2. Reads all components from `lua.skill.yaml`
3. Increments patch versions automatically
4. Pushes all components to server
5. Deploys to production (if `--auto-deploy`)

**Features:**
- Auto-bumps patch versions (e.g., `1.0.0` → `1.0.1`)
- Perfect for CI/CD pipelines
- Retry mechanism with exponential backoff
Flexible authentication with multiple sources (priority order):
1. **System Keychain** (macOS Keychain, Windows Credential Vault, Linux libsecret)
2. **Environment Variable** (`LUA_API_KEY`)
3. **.env File** (`LUA_API_KEY=...`)

**Usage in CI/CD:**
```bash
export LUA_API_KEY=your-key
lua push all --force --auto-deploy
```
Bidirectional synchronization ensures consistency:
**On `lua init`:**
- Agent name, persona → YAML + `index.ts` LuaAgent

**On `lua compile`:**
- LuaAgent persona → YAML

No manual synchronization needed!

🔧 Improvements

- Excluded lua-cli internals from bundles - Reduced bundle sizes by 50-70% - Fixed relative import issues - Proper sandbox globals (tools use sandbox-provided APIs) - `code` field now properly compressed and included - Execute function properly converts to strings - Excludes lua-cli imports from job execute functions - Better metadata support for passing data - Comprehensive template with 30+ example tools - Quick Start Guide for new users - TypeScript examples with best practices - CI/CD integration examples

🐛 Bug Fixes

Bundling:

  • Fixed Cannot find module '../services/ApiService' in pre-bundled tools
  • Fixed process.cwd is not a function in sandbox execution
  • Fixed lua-cli API code being bundled into tools

Push & Deploy:

  • Fixed webhooks and jobs not found during push all
  • Fixed missing tools array causing validation errors
  • Fixed deployment timing issues with retry mechanism

Chat:

  • Fixed welcome message reading from lua.skill.yaml
  • Fixed streaming endpoint integration
  • Fixed typing indicator cleanup on errors

💥 Breaking Changes

These changes require updates to your existing code. **Old Way:** ```typescript export const skill1 = new LuaSkill({ name: 'skill1', tools: [] }); export const skill2 = new LuaSkill({ name: 'skill2', tools: [] }); ```
**New Way:**
```typescript
export const agent = new LuaAgent({
  skills: [skill1, skill2]
});
```

**Migration:**
1. Wrap your existing skills in a `LuaAgent`
2. Add `name` and `persona` fields
3. Run `lua compile` to sync with YAML
- Old: `/chat/generate/:agentId` - New: `/chat/stream/:agentId`
No action needed - handled automatically by CLI.
Jobs must use `metadata` for data passing:
```typescript
await Jobs.create({
  metadata: { userId: input.userId },
  execute: async (job) => {
    const userId = job.metadata.userId;
  }
});
```

📊 Statistics

Metric Before After
Bundle overhead ~500KB 50-70% smaller
Compilation speed - 30% faster
Template examples 5 30+
CLI commands - 25+

Upgrade Guides

From v3.0.x to v3.1.0

npm install lua-cli@3.1.0

Required changes:

  1. Update JobInstance access patterns (use activeVersion.schedule, id instead of jobId)
  2. Update webhook execute functions to use event object
  3. Update PreProcessor responses to use discriminated union
  4. Remove welcomeMessage from LuaAgent (configure on channel/voice instead)

From v2.x to v3.0.0

npm install lua-cli@3.0.0

Required changes:

  1. Wrap skills in a LuaAgent configuration
  2. Update jobs to use metadata for data passing
  3. Run lua compile to sync with YAML
// src/index.ts
import { LuaAgent } from 'lua-cli';

export const agent = new LuaAgent({
  name: 'my-agent',
  persona: 'Your agent persona...',
  skills: [/* your existing skills */],
});