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| 1 | +import { test, expect } from '@playwright/test' |
| 2 | +import type { Page } from '@playwright/test' |
| 3 | + |
| 4 | +const squareSelector = (square: string) => `#vs-maia-square-${square}` |
| 5 | +const pieceSelector = (square: string, piece: string) => |
| 6 | + `#vs-maia-piece-${piece}-${square}` |
| 7 | + |
| 8 | +const startGame = async (page: Page) => { |
| 9 | + const startButton = page.getByRole('button', { name: 'Start Game' }) |
| 10 | + await expect(startButton).toBeEnabled() |
| 11 | + await startButton.click() |
| 12 | + await expect(page.getByRole('button', { name: 'Stop the Game' })).toBeVisible() |
| 13 | +} |
| 14 | + |
| 15 | +const squareCenter = async (page: Page, square: string) => { |
| 16 | + const locator = page.locator(squareSelector(square)) |
| 17 | + await expect(locator).toBeVisible() |
| 18 | + const box = await locator.boundingBox() |
| 19 | + if (!box) { |
| 20 | + throw new Error(`Unable to locate square ${square}`) |
| 21 | + } |
| 22 | + return { |
| 23 | + x: box.x + box.width / 2, |
| 24 | + y: box.y + box.height / 2, |
| 25 | + } |
| 26 | +} |
| 27 | + |
| 28 | +const dragPiece = async (page: Page, from: string, to: string) => { |
| 29 | + const fromPoint = await squareCenter(page, from) |
| 30 | + const toPoint = await squareCenter(page, to) |
| 31 | + await page.mouse.move(fromPoint.x, fromPoint.y) |
| 32 | + await page.mouse.down() |
| 33 | + await page.mouse.move(toPoint.x, toPoint.y, { steps: 12 }) |
| 34 | + await page.mouse.up() |
| 35 | +} |
| 36 | + |
| 37 | +const openSettings = async (page: Page) => { |
| 38 | + await page.getByRole('button', { name: 'Settings' }).click() |
| 39 | + await expect(page.locator('.settings-container')).toBeVisible() |
| 40 | +} |
| 41 | + |
| 42 | +const closeSettings = async (page: Page) => { |
| 43 | + await page.locator('.settings-close-button').click() |
| 44 | + await expect(page.locator('.settings-container')).toHaveCount(0) |
| 45 | +} |
| 46 | + |
| 47 | +const openChessEngineSettings = async (page: Page) => { |
| 48 | + await page.getByRole('button', { name: 'Chess Engine' }).click() |
| 49 | + await expect(page.getByRole('heading', { name: 'Chess Engine' })).toBeVisible() |
| 50 | +} |
| 51 | + |
| 52 | +const getBoardOrientation = async (page: Page) => { |
| 53 | + const a1Box = await page.locator(squareSelector('a1')).boundingBox() |
| 54 | + const h8Box = await page.locator(squareSelector('h8')).boundingBox() |
| 55 | + if (!a1Box || !h8Box) { |
| 56 | + throw new Error('Unable to read board orientation') |
| 57 | + } |
| 58 | + const isWhite = a1Box.x < h8Box.x && a1Box.y > h8Box.y |
| 59 | + const isBlack = a1Box.x > h8Box.x && a1Box.y < h8Box.y |
| 60 | + if (!isWhite && !isBlack) { |
| 61 | + throw new Error('Unexpected board orientation') |
| 62 | + } |
| 63 | + return isWhite ? 'white' : 'black' |
| 64 | +} |
| 65 | + |
| 66 | +test.beforeEach(async ({ page }) => { |
| 67 | + await page.goto('/') |
| 68 | + await page.locator('#vs-maia-board').waitFor() |
| 69 | +}) |
| 70 | + |
| 71 | +test('drag and drop moves a pawn', async ({ page }) => { |
| 72 | + await startGame(page) |
| 73 | + await dragPiece(page, 'e2', 'e4') |
| 74 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toBeVisible() |
| 75 | + await expect(page.locator(pieceSelector('e2', 'wP'))).toHaveCount(0) |
| 76 | +}) |
| 77 | + |
| 78 | +test('click-to-move still works', async ({ page }) => { |
| 79 | + await startGame(page) |
| 80 | + await page.locator(squareSelector('e2')).click() |
| 81 | + await page.locator(squareSelector('e4')).click() |
| 82 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toBeVisible() |
| 83 | +}) |
| 84 | + |
| 85 | +test('takeback restores the last move (click-to-move)', async ({ page }) => { |
| 86 | + await startGame(page) |
| 87 | + await page.locator(squareSelector('e2')).click() |
| 88 | + await page.locator(squareSelector('e4')).click() |
| 89 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toBeVisible() |
| 90 | + const takebackButton = page.getByRole('button', { name: /Take Back/ }) |
| 91 | + await expect(takebackButton).toBeEnabled() |
| 92 | + await takebackButton.click() |
| 93 | + await expect(page.locator(pieceSelector('e2', 'wP'))).toBeVisible() |
| 94 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toHaveCount(0) |
| 95 | +}) |
| 96 | + |
| 97 | +test('settings allow ELO changes mid-game', async ({ page }) => { |
| 98 | + await startGame(page) |
| 99 | + const slider = page.getByRole('slider') |
| 100 | + const eloInput = page.getByRole('spinbutton') |
| 101 | + await expect(slider).toBeDisabled() |
| 102 | + await expect(eloInput).toBeDisabled() |
| 103 | + |
| 104 | + await openSettings(page) |
| 105 | + await openChessEngineSettings(page) |
| 106 | + const allowEloCheckbox = page.getByRole('checkbox', { name: 'Allow ELO change mid-game' }) |
| 107 | + await allowEloCheckbox.check() |
| 108 | + await closeSettings(page) |
| 109 | + |
| 110 | + await expect(slider).toBeEnabled() |
| 111 | + await expect(eloInput).toBeEnabled() |
| 112 | +}) |
| 113 | + |
| 114 | +test('settings takeback limit is enforced', async ({ page }) => { |
| 115 | + await openSettings(page) |
| 116 | + await openChessEngineSettings(page) |
| 117 | + const unlimitedCheckbox = page.getByRole('checkbox', { name: 'Unlimited' }) |
| 118 | + await unlimitedCheckbox.uncheck() |
| 119 | + const takebackLimitInput = page |
| 120 | + .locator('.settings-section') |
| 121 | + .filter({ hasText: 'Takeback Limit' }) |
| 122 | + .locator('input[type="number"]') |
| 123 | + await takebackLimitInput.fill('1') |
| 124 | + await closeSettings(page) |
| 125 | + |
| 126 | + await startGame(page) |
| 127 | + await page.locator(squareSelector('e2')).click() |
| 128 | + await page.locator(squareSelector('e4')).click() |
| 129 | + const takebackButton = page.getByRole('button', { name: /Take Back/ }) |
| 130 | + await expect(takebackButton).toHaveText(/Take Back \(1\)/) |
| 131 | + await takebackButton.click() |
| 132 | + await expect(takebackButton).toBeDisabled() |
| 133 | +}) |
| 134 | + |
| 135 | +test('analysis mode draws suggestion arrows', async ({ page }) => { |
| 136 | + await startGame(page) |
| 137 | + await page.locator(squareSelector('e2')).click() |
| 138 | + await page.locator(squareSelector('e4')).click() |
| 139 | + |
| 140 | + const analyzeButton = page.getByRole('button', { name: 'Analyze Game' }) |
| 141 | + await expect(analyzeButton).toBeEnabled() |
| 142 | + await analyzeButton.click() |
| 143 | + |
| 144 | + await expect(page.locator('.info-panel h3')).toContainText('Analysis') |
| 145 | + await expect(page.locator('.analysis-arrow-canvas')).toBeVisible() |
| 146 | + await expect(page.locator('.analysis-arrow-canvas path')).toHaveCount(4) |
| 147 | +}) |
| 148 | + |
| 149 | +test('playing as black triggers Maia to move first', async ({ page }) => { |
| 150 | + await page.getByRole('button', { name: 'Black' }).click() |
| 151 | + await startGame(page) |
| 152 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toBeVisible() |
| 153 | + await page.locator(squareSelector('d7')).click() |
| 154 | + await page.locator(squareSelector('d5')).click() |
| 155 | + await expect(page.locator(pieceSelector('d5', 'bP'))).toBeVisible() |
| 156 | +}) |
| 157 | + |
| 158 | +test('random color starts a playable game', async ({ page }) => { |
| 159 | + await page.getByRole('button', { name: 'Random' }).click() |
| 160 | + await startGame(page) |
| 161 | + |
| 162 | + const orientation = await getBoardOrientation(page) |
| 163 | + if (orientation === 'white') { |
| 164 | + await page.locator(squareSelector('e2')).click() |
| 165 | + await page.locator(squareSelector('e4')).click() |
| 166 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toBeVisible() |
| 167 | + return |
| 168 | + } |
| 169 | + |
| 170 | + await expect(page.locator(pieceSelector('e4', 'wP'))).toBeVisible() |
| 171 | + await page.locator(squareSelector('e7')).click() |
| 172 | + await page.locator(squareSelector('e5')).click() |
| 173 | + await expect(page.locator(pieceSelector('e5', 'bP'))).toBeVisible() |
| 174 | +}) |
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