I had been using this example as how to do a quick game loop with the usual stages:

And then to complicate things I add an update camera system that gets the default tag and a new camera tag. I explicitly schedule it before render but the expectation was that I don't have to. Since moveBody is scheduler before render and it also has the default tag I expect the tag to inherit this requirement

Is that correct?
I had been using this example as how to do a quick game loop with the usual stages:
And then to complicate things I add an update camera system that gets the
defaulttag and a newcameratag. I explicitly schedule it beforerenderbut the expectation was that I don't have to. SincemoveBodyis scheduler beforerenderand it also has thedefaulttag I expect the tag to inherit this requirementIs that correct?