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fix: corpus-wide B17 repair — 14 more frozen examples un-frozen
Full-corpus pixel-diff + frameCount audit after flames find: every ungated
suspending hook froze its example (loop alive, pixels dead on the old
root). Explicit Suspense gates added to rtt, skinning-instancing,
tsl-halftone, instance-mesh, lights-phong, lights-spotlight,
materials-basic, materials-envmaps, tonemapping, and 5 loader-gltf-*
ports; all probe-verified animating. All four SwiftShader CI stall
examples were B17 cases — the stall matrix is plausibly this bug (watch
next advisory CI run; ciSkips may be removable). B17 brief expanded,
AGENTS v0.13, HANDOFF audit section. 59/59 smoke green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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