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.. index:: Layout; 3D Map item

The 3D Map Item

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The 3D Map item is used to display a :ref:`3D map view <label_3dmapview>`. Use the add3DMap :guilabel:`Add 3D Map` button, and follow :ref:`items creation instructions <create_layout_item>` to add a new 3D Map item that you can later manipulate the same way as demonstrated in :ref:`interact_layout_item`.

By default, a new 3D Map item is empty. You can set the properties of the 3D view and customize it in the :guilabel:`Item Properties` panel. In addition to the :ref:`common properties <item_common_properties>`, this feature has the following functionalities (:numref:`figure_layout_3dmap_prop`):

img/3dmap_properties.png

3D Map Item Properties

Scene settings

Press :guilabel:`Copy Settings from a 3D View...` to choose the 3D map view to display.

The 3D map view is rendered with its current configuration (layers, terrain, lights, camera position and angle...).

Camera pose

  • :guilabel:`Center X` sets the X coordinate of the point the camera is pointing at
  • :guilabel:`Center Y` sets the Y coordinate of the point the camera is pointing at
  • :guilabel:`Center Z` sets the Z coordinate of the point the camera is pointing at
  • :guilabel:`Distance` sets the distance from the camera center to the point the camera is pointing at
  • :guilabel:`Pitch` sets the rotation of the camera around the X-axis (vertical rotation). Values from 0 to 360 (degrees). 0°: terrain seen straight from above; 90°: horizontal (from the side); 180°: straight from below; 270°: horizontal, upside down; 360°: straight from above.
  • :guilabel:`Heading` sets the rotation of the camera around the Y-axis (horizontal rotation - 0 to 360 degrees). 0°/360°: north; 90°: west; 180°: south; 270°: east.

The :guilabel:`Set from a 3D View...` pull-down menu lets you populate the items with the parameters of a 3D View.