Hi,
I'm fairly new to both rust, crtu-rs and Hombrew related stuff in general but i'm trying to code a mini game client for a friend's game that use websocket for data communication.
It work fine connecting my local, non ssl, websocket server, both tungstenite + serde_json.
Now i'm trying to connect to the game server, online, but it use ssl websocket and i'm having trouble to find how it works with ctru-rs.
I saw the SslC service, but beside how enabling it, did not find much info on how to use it or tell tungstenite to use it. For the later part, i suspect i'll have to provide a ssl provider ?
Anyway, if anyone know how to do that, or want to provide some guidance, it will help a lot.
Have a nice day.
Hi,
I'm fairly new to both rust, crtu-rs and Hombrew related stuff in general but i'm trying to code a mini game client for a friend's game that use websocket for data communication.
It work fine connecting my local, non ssl, websocket server, both tungstenite + serde_json.
Now i'm trying to connect to the game server, online, but it use ssl websocket and i'm having trouble to find how it works with ctru-rs.
I saw the SslC service, but beside how enabling it, did not find much info on how to use it or tell tungstenite to use it. For the later part, i suspect i'll have to provide a ssl provider ?
Anyway, if anyone know how to do that, or want to provide some guidance, it will help a lot.
Have a nice day.