Summary
I tried to test the solver for one of my characters to simulate the muscle/adipose tissue, which require a shell like structure and a lot of pinning. It works, but the pinning have become slow for a character consisting of around 25.000 vertices.
The solver also thinks it's slow, as it shows a timeout message during 'applies pin configuration'. At the start I thought the pinning process had crashed or just stopped responding, but the console kept updating and the process showing '72% Applying pin configuration...' until it finished and able to simulate.
I thought my model had some issues since pinning was so slow. I tried to track down the issue and managed to recreate the 'time out' consistently in a new file by having a really detailed mesh, just a ball with a core, totalling around 100000 faces with a pinned core, actually just an advanced model so it generates a lot of vertices, triangles and tetrahedras.
That lead me to do a comparison between 'Blender Add-on 1.0.13 (addon-2026-07-01-0327)' of the solver and the latest version 'Blender Add-on 1.0.14 (addon-2026-07-14-0335)' with the pinning, and the newest version is significantly slower compared to the older version 1.0.13 that did the pin configuration almost instantly.
From the test, it seems the pinning took a big hit in performance between the two versions. 🤔
Steps to Reproduce
- Have a advanced manifold mesh set to solid so the solver generates a lot of triangles, vertices and tetrahedras.
- Add a pin group so parts of the mesh is pinned.
- Animate the mesh and re-capture all deformations
- Click transfer, it goes really slow, it reaches 'Applying pin configuration', the Timeout eventually shows, but it should mostly finish.
Expected Behavior
Keep its speed when applying pin configuration as it did in version 'Blender Add-on 1.0.13 (addon-2026-07-01-0327)'
Actual Behavior
Applying pin configuration have become really slow in version 'Blender Add-on 1.0.14 (addon-2026-07-14-0335)', often shows Timeout even though it eventually finishes.
Environment
Windows 11
Blender version: 5.2
Solver version: Blender Add-on 1.0.14 (addon-2026-07-14-0335)
Contribution Agreement
Community Reference
No response
Summary
I tried to test the solver for one of my characters to simulate the muscle/adipose tissue, which require a shell like structure and a lot of pinning. It works, but the pinning have become slow for a character consisting of around 25.000 vertices.
The solver also thinks it's slow, as it shows a timeout message during 'applies pin configuration'. At the start I thought the pinning process had crashed or just stopped responding, but the console kept updating and the process showing '72% Applying pin configuration...' until it finished and able to simulate.
I thought my model had some issues since pinning was so slow. I tried to track down the issue and managed to recreate the 'time out' consistently in a new file by having a really detailed mesh, just a ball with a core, totalling around 100000 faces with a pinned core, actually just an advanced model so it generates a lot of vertices, triangles and tetrahedras.
That lead me to do a comparison between 'Blender Add-on 1.0.13 (addon-2026-07-01-0327)' of the solver and the latest version 'Blender Add-on 1.0.14 (addon-2026-07-14-0335)' with the pinning, and the newest version is significantly slower compared to the older version 1.0.13 that did the pin configuration almost instantly.
From the test, it seems the pinning took a big hit in performance between the two versions. 🤔
Steps to Reproduce
Expected Behavior
Keep its speed when applying pin configuration as it did in version 'Blender Add-on 1.0.13 (addon-2026-07-01-0327)'
Actual Behavior
Applying pin configuration have become really slow in version 'Blender Add-on 1.0.14 (addon-2026-07-14-0335)', often shows Timeout even though it eventually finishes.
Environment
Windows 11
Blender version: 5.2
Solver version: Blender Add-on 1.0.14 (addon-2026-07-14-0335)
Contribution Agreement
Community Reference
No response