Releases: 0xC4DE/Extended-Crafting-Terminals-For-AE2
v1.0.8 Fixing Hotkeys (again)
Because the other one didn't actually fix them.
What's Changed
- Fix name issue in Chinese localization by @ZHAY10086 in #14
- Fix Wireless Terminals hotkey by @Circulate233 in #13
New Contributors
- @ZHAY10086 made their first contribution in #14
Full Changelog: v1.0.7...v1.0.8
v1.0.7 Fixing Hotkeys
This includes the patch that fixes hotkeys, because previously you had to hold the terminal. Oops. I guess.
Full Changelog: v1.0.6...v1.0.7
v1.0.6 Fixing receipe transfer handler for basic tables
Missed something in the last version, oops. This fixes it and basic terminals should be restored.
Full Changelog: v1.0.5...v1.0.6
v1.0.5 - CTRL+Click functionality + Recipe Highlighting
I finally fully stole the recipe transfer handler from AE2-UEL and repurposed it to handle my recipes adequately. I also partially stolle NAE2 CTRL+Click. For now there's a requirement on NAE2 for CTRL+click to work, doesn't change visuals if it is not installed. The idea for that was to not break support, but quickly found out that the NAE2 implementation was far more complex.
I feel really good about the feature set of this mod now, unless bugs come up, this will probably be the last feature update. Thanks for using my mod :)
Oh and I added keybindings for wireless terminals
Full Changelog: v1.0.4...v1.0.5
v1.0.4 - Stuff?
Real Changelog
- Fixing terminal behavior on craft queue
- added zh_cn.lang (If this is bad it isn't my fault, but anyway, thanks to @Circulate233!)
- Fixed a rare crash/interaction with Biomes O Plenty involving recursive generation and Minimum ints because the mod was doing tileentites lookups at specific world coordinates (something silly like 1, 30, MIN_INT) and causing an infinite timeout.
Github Changelog
What's Changed
- Fix some errors by @Circulate233 in #6
- add zh_cn.lang by @Circulate233 in #7
New Contributors
- @Circulate233 made their first contribution in #6
Full Changelog: v1.0.3...v1.0.4
v1.0.3 - Dedicated servers (I hope)
Dedicated servers should now work with this patch. Sorry about that
v1.0.2
V1.0.1 Fixed Textures
V1.0.0 doesn't exist, I dont know what you're talking about. I definitely didn't miss like 4 textures.