Skip to content

A Rust implementation of Peter Shirley's Ray Tracing in One Weekend.

Notifications You must be signed in to change notification settings

1b7/rt_in_one_weekend_rs

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

18 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Ray Tracing in One Weekend, in Rust.

A straightforward Rust-based reimplementation of the basic ray tracer shown in the book Ray Tracing in One Weekend.

In addition, this version implements:

  • Its own bitmap export functionality (see bitmap.rs),
  • Parallelised rendering on the CPU (courtesy of rayon),
  • Basic triangle rendering.
  • Very basic STL model importer (stl.rs).

Resources Used

Renders

Random Spheres

Cornell Box

Utah Teapot

About

A Rust implementation of Peter Shirley's Ray Tracing in One Weekend.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages