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State-of-the-art hair render routines based on the newest method presented by Unity in Enemies (SIGGRAPH 2022)

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AEspinosaDev/Hair-Renderer-X

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VULKAN STRAND-BASED HAIR RENDERER (WIP)

  • Available only on Windows (for now).
  • Unity's Enemies Hair Pipeline
  • Some hair models are created from Gaussian Haircut.

PREQUISITES

  • Windows 10, 11 (Although it should be easy enough to set it up for Linux).
  • Vulkan SDK 1.3.* installed (With VMA and Shaderc).
  • CMake installed.
  • Git LFS (resources are stored with it)
  • Ninja (recommended)
  1. Clone the repo:
    git clone --recursive https://github.com/AEspinosaDev/Hair-Renderer-2.git
    cd Hair-Renderer-X
  2. Build with CMake:
    mkdir build
    cd build
    cmake ..

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State-of-the-art hair render routines based on the newest method presented by Unity in Enemies (SIGGRAPH 2022)

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