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Release 1.14.9.0 (10 Mar 2026) -- compared to 1.14.8.0
feat: Add more shader group diagnostics to compile_report: when compile_report >= 1, report number of active layers, maximum connection depth of the shader network, number of texture ops, and number of noise ops. #2085
testshade: Use the renderer's own error handler and convert raw pointers to unique_ptr#2082