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Releases: Aegyo/mc7d-kb

v0.8.4 - Size 6 and 7

09 Dec 00:13

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Adds 6^n and 7^n puzzles

6^7

v0.8.3 - Wine Fix

15 Sep 00:31

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Small change to rendering order so that toolbars are visible when running through Wine on a Mac

v0.8.2 - 2^n

04 Sep 02:34

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Adds Size 2 puzzles

v0.8.1 - Misc Bugfixes

01 Sep 23:04

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New:

  • Keybind action "ChangeLayout" for switching to another keybind set

Fixed:

  • X and V axes were inverted for newly created keybinds
  • Keybind layout selector did not update when you added/removed a layout
  • Potential errors when parsing the keybinds file are now caught and reported

v0.8.0 - Configurable Keybinds

31 Aug 01:26

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Pre-release

This initial release adds keybinds and keybind configuration to MC7D.

A few things to be aware of:

  • Camera rotation is not tracked. If you rotate the camera so the Front facet is on the Left, it will still be gripped by Z(-1) instead X(-1). However if you grip all layers of a puzzle (default binding is X as in hsc) and rotate the puzzle with that, then the facets will be gripped as you would expect.
  • There is no on screen keyboard to inspect your keybinds, you will have to go into the Edit Keybinds window to see what keys do
  • Facets are gripped by an axis + layer instead of facet names, because I don't think there are standard facet names for 6th and 7th axis. Negative numbers can be used to pick the last layer of an axis independent of total puzzle layers.
  • I have only tested this on a 5D solve, default keybindings or even the behavior may not be ideal in 6D+
  • You can copy any existing settings file you have into the folder you extract this zip to. Keybinds (and anything else I add to this fork) will be stored in a separate file so your settings file should remain compatible with the original MC7D