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DmrPoolSystem
DmrPoolSystem PublicA robust, zero-allocation object pooling system for Unity. Created for stability with recursion-safe nesting, O(1) double-return protection, and auto-expanding buffers. Eliminates Garbage Collectio…
C#
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DmrSaveSystem
DmrSaveSystem PublicA high-performance binary serialization framework for Unity. The architecture is inspired by the low-level data packing strategies used in Unity Netcode for GameObjects (NGO), adapting network-effi…
C#
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DmrEventBus
DmrEventBus PublicEvent bus for Unity that handles the zombie listener problem automatically. No OnDestroy unsubscription required. Fully thread-safe.
C#
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DmrDependencyInjector
DmrDependencyInjector PublicDmrDependencyInjector is a lightweight, thread-safe, and zero allocation DI container for Unity. It uses cached reflection to provide field injection without the overhead of heap allocations or vir…
C#
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