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CENTRAL 3D_v0.2

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@AitorSimona AitorSimona released this 24 Nov 16:42
· 266 commits to master since this release

CHANGELOG:

  • Initial Structure of Resource Manager
  • Reference Counting for ResourceMesh and ResourceTexture
  • Scene serialization to file and loading
  • New import pipeline (creates own file format files in library)
  • New Time Manager (Options to PLAY STOP STEP)
  • Spatial partitioning using Octree
  • Creation of cameras
  • Frustum culling
  • AABB's
  • Project window
  • Mouse picking

Features in beta:

  • Texture pre-visualization on Inspector
  • Toolbar
  • Edit Menu
  • Load/Save cameras
  • Resource manager (initial implementation)

KNOWN ERRORS

  • GO store path to texure even if thhey do not have one, then we try loading "" and an error is printed in console, it does not get worse than this.

  • Street scene appears rotated 90 degrees, while all objects are positioned correctly around.