CENTRAL 3D_v0.2
·
266 commits
to master
since this release
CHANGELOG:
- Initial Structure of Resource Manager
- Reference Counting for ResourceMesh and ResourceTexture
- Scene serialization to file and loading
- New import pipeline (creates own file format files in library)
- New Time Manager (Options to PLAY STOP STEP)
- Spatial partitioning using Octree
- Creation of cameras
- Frustum culling
- AABB's
- Project window
- Mouse picking
Features in beta:
- Texture pre-visualization on Inspector
- Toolbar
- Edit Menu
- Load/Save cameras
- Resource manager (initial implementation)
KNOWN ERRORS
-
GO store path to texure even if thhey do not have one, then we try loading "" and an error is printed in console, it does not get worse than this.
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Street scene appears rotated 90 degrees, while all objects are positioned correctly around.