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src/ReadoutEquipmentPlayer.cxx

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -55,8 +55,7 @@ class ReadoutEquipmentPlayer : public ReadoutEquipment
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uint32_t orbitOffset = 0; // to be applied to orbit after 1st loop
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int cfgUpdateOrbits = 1; // when set, all RDHs are modified to update orbit, according to orbitOffset
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int cfgAutoTimeframeId = 0; // when set, TFids are generated incrementally instead of taken from RDH BC.
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void copyFileDataToPage(void* page); // fill given page with file data according to current settings
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};
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@@ -103,8 +102,6 @@ ReadoutEquipmentPlayer::ReadoutEquipmentPlayer(ConfigFile& cfg, std::string cfgE
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cfg.getOptionalValue<int>(cfgEntryPoint + ".autoChunkLoop", autoChunkLoop, 0);
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// configuration parameter: | equipment-player-* | updateOrbits | int | 1 | When set, trigger orbit counters in all RDH are modified for iterations after the first one (in file loop replay mode), so that they keep increasing. |
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cfg.getOptionalValue<int>(cfgEntryPoint + ".updateOrbits", cfgUpdateOrbits, 1);
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// configuration parameter: | equipment-player-* | autoTimeframeId | int | 0 | When set, timeframe IDs are generated incrementally instead of being computed from trigger orbit counters. Useful to replay files with unordered / gap between TF. BC still used to detect boundaries between TFs. |
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cfg.getOptionalValue<int>(cfgEntryPoint + ".autoTimeframeId", cfgAutoTimeframeId, 0);
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// log config summary
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theLog.log(LogInfoDevel_(3002), "Equipment %s: using data source file=%s preLoad=%d fillPage=%d autoChunk=%d autoChunkLoop=%d updateOrbits=%d", name.c_str(), filePath.c_str(), preLoad, fillPage, autoChunk, autoChunkLoop, cfgUpdateOrbits);

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