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Original file line number Diff line number Diff line change
Expand Up @@ -269,6 +269,7 @@ static PoolSizeRec PoolSizes[] =
{ "SupplyWarehouseCreate", 48, 16 },
{ "SupplyWarehouseDockUpdate", 48, 16 },
{ "EnemyNearUpdate", 1024, 32 },
{ "ProximityCaptureUpdate", 32, 32 },
{ "TechBuildingBehavior", 32, 32 },
{ "ToppleUpdate", 256, 128 },
{ "TransitionDamageFX", 384, 128 },
Expand Down
238 changes: 120 additions & 118 deletions GeneralsMD/Code/GameEngine/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ set(GAMEENGINE_SRC
Include/Common/List.h
# Include/Common/LocalFile.h
# Include/Common/LocalFileSystem.h
# Include/Common/MapObject.h
# Include/Common/MapObject.h
Include/Common/MapReaderWriterInfo.h
Include/Common/MessageStream.h
Include/Common/MiniLog.h
Expand All @@ -77,7 +77,7 @@ set(GAMEENGINE_SRC
Include/Common/Money.h
Include/Common/MultiplayerSettings.h
Include/Common/NameKeyGenerator.h
# Include/Common/ObjectStatusTypes.h
# Include/Common/ObjectStatusTypes.h
Include/Common/OSDisplay.h
Include/Common/Overridable.h
Include/Common/Override.h
Expand All @@ -90,7 +90,7 @@ set(GAMEENGINE_SRC
Include/Common/ProductionPrerequisite.h
Include/Common/QuickmatchPreferences.h
Include/Common/QuotedPrintable.h
# Include/Common/Radar.h
# Include/Common/Radar.h
# Include/Common/RAMFile.h
# Include/Common/RandomValue.h
Include/Common/Recorder.h
Expand Down Expand Up @@ -200,15 +200,15 @@ set(GAMEENGINE_SRC
Include/GameClient/Line2D.h
Include/GameClient/LoadScreen.h
Include/GameClient/LookAtXlat.h
# Include/GameClient/MapUtil.h
# Include/GameClient/MapUtil.h
Include/GameClient/MessageBox.h
Include/GameClient/MetaEvent.h
Include/GameClient/Module/AnimatedParticleSysBoneClientUpdate.h
Include/GameClient/Module/BeaconClientUpdate.h
Include/GameClient/Module/SwayClientUpdate.h
Include/GameClient/Module/DynamicGeometryClientUpdate.h
Include/GameClient/Mouse.h
# Include/GameClient/ParabolicEase.h
# Include/GameClient/ParabolicEase.h
Include/GameClient/ParticleSys.h
Include/GameClient/PlaceEventTranslator.h
Include/GameClient/ProcessAnimateWindow.h
Expand All @@ -220,15 +220,15 @@ set(GAMEENGINE_SRC
Include/GameClient/Shell.h
Include/GameClient/ShellHooks.h
Include/GameClient/ShellMenuScheme.h
# Include/GameClient/Smudge.h
# Include/GameClient/Snow.h
# Include/GameClient/Smudge.h
# Include/GameClient/Snow.h
Include/GameClient/Statistics.h
# Include/GameClient/TerrainRoads.h
# Include/GameClient/TerrainVisual.h
# Include/GameClient/TerrainRoads.h
# Include/GameClient/TerrainVisual.h
Include/GameClient/TintStatus.h
# Include/GameClient/VideoPlayer.h
# Include/GameClient/View.h
# Include/GameClient/Water.h
# Include/GameClient/View.h
# Include/GameClient/Water.h
Include/GameClient/WindowLayout.h
# Include/GameClient/WindowVideoManager.h
Include/GameClient/WindowXlat.h
Expand Down Expand Up @@ -322,6 +322,7 @@ set(GAMEENGINE_SRC
Include/GameLogic/Module/EjectPilotDie.h
Include/GameLogic/Module/EMPUpdate.h
Include/GameLogic/Module/EnemyNearUpdate.h
Include/GameLogic/Module/ProximityCaptureUpdate.h
Include/GameLogic/Module/ExperienceScalarUpgrade.h
Include/GameLogic/Module/FireOCLAfterWeaponCooldownUpdate.h
Include/GameLogic/Module/FireSpreadUpdate.h
Expand Down Expand Up @@ -529,58 +530,58 @@ set(GAMEENGINE_SRC
Include/GameLogic/WeaponSetFlags.h
Include/GameLogic/WeaponSetType.h
Include/GameLogic/WeaponStatus.h
# Include/GameNetwork/Connection.h
# Include/GameNetwork/ConnectionManager.h
# Include/GameNetwork/DisconnectManager.h
# Include/GameNetwork/DownloadManager.h
# Include/GameNetwork/FileTransfer.h
# Include/GameNetwork/FirewallHelper.h
# Include/GameNetwork/FrameData.h
# Include/GameNetwork/FrameDataManager.h
# Include/GameNetwork/FrameMetrics.h
# Include/GameNetwork/GameInfo.h
# Include/GameNetwork/GameMessageParser.h
# Include/GameNetwork/GameSpy/BuddyDefs.h
# Include/GameNetwork/GameSpy/BuddyThread.h
# Include/GameNetwork/GameSpy/GameResultsThread.h
# Include/GameNetwork/GameSpy/GSConfig.h
# Include/GameNetwork/GameSpy/LadderDefs.h
# Include/GameNetwork/GameSpy/LobbyUtils.h
# Include/GameNetwork/GameSpy/MainMenuUtils.h
# Include/GameNetwork/GameSpy/PeerDefs.h
# Include/GameNetwork/GameSpy/PeerDefsImplementation.h
# Include/GameNetwork/GameSpy/PeerThread.h
# Include/GameNetwork/GameSpy/PersistentStorageDefs.h
# Include/GameNetwork/GameSpy/PersistentStorageThread.h
# Include/GameNetwork/GameSpy/PingThread.h
# Include/GameNetwork/GameSpy/StagingRoomGameInfo.h
# Include/GameNetwork/GameSpy/ThreadUtils.h
# Include/GameNetwork/GameSpyChat.h
# Include/GameNetwork/GameSpyGameInfo.h
# Include/GameNetwork/GameSpyGP.h
# Include/GameNetwork/GameSpyOverlay.h
# Include/GameNetwork/GameSpyThread.h
# Include/GameNetwork/Connection.h
# Include/GameNetwork/ConnectionManager.h
# Include/GameNetwork/DisconnectManager.h
# Include/GameNetwork/DownloadManager.h
# Include/GameNetwork/FileTransfer.h
# Include/GameNetwork/FirewallHelper.h
# Include/GameNetwork/FrameData.h
# Include/GameNetwork/FrameDataManager.h
# Include/GameNetwork/FrameMetrics.h
# Include/GameNetwork/GameInfo.h
# Include/GameNetwork/GameMessageParser.h
# Include/GameNetwork/GameSpy/BuddyDefs.h
# Include/GameNetwork/GameSpy/BuddyThread.h
# Include/GameNetwork/GameSpy/GameResultsThread.h
# Include/GameNetwork/GameSpy/GSConfig.h
# Include/GameNetwork/GameSpy/LadderDefs.h
# Include/GameNetwork/GameSpy/LobbyUtils.h
# Include/GameNetwork/GameSpy/MainMenuUtils.h
# Include/GameNetwork/GameSpy/PeerDefs.h
# Include/GameNetwork/GameSpy/PeerDefsImplementation.h
# Include/GameNetwork/GameSpy/PeerThread.h
# Include/GameNetwork/GameSpy/PersistentStorageDefs.h
# Include/GameNetwork/GameSpy/PersistentStorageThread.h
# Include/GameNetwork/GameSpy/PingThread.h
# Include/GameNetwork/GameSpy/StagingRoomGameInfo.h
# Include/GameNetwork/GameSpy/ThreadUtils.h
# Include/GameNetwork/GameSpyChat.h
# Include/GameNetwork/GameSpyGameInfo.h
# Include/GameNetwork/GameSpyGP.h
# Include/GameNetwork/GameSpyOverlay.h
# Include/GameNetwork/GameSpyThread.h
Include/GameNetwork/GUIUtil.h
# Include/GameNetwork/IPEnumeration.h
# Include/GameNetwork/LANAPI.h
# Include/GameNetwork/LANAPICallbacks.h
# Include/GameNetwork/LANGameInfo.h
# Include/GameNetwork/LANPlayer.h
# Include/GameNetwork/NAT.h
# Include/GameNetwork/NetCommandList.h
# Include/GameNetwork/NetCommandMsg.h
# Include/GameNetwork/NetCommandRef.h
# Include/GameNetwork/NetCommandWrapperList.h
# Include/GameNetwork/NetPacket.h
# Include/GameNetwork/NetworkDefs.h
# Include/GameNetwork/NetworkInterface.h
# Include/GameNetwork/networkutil.h
# Include/GameNetwork/RankPointValue.h
# Include/GameNetwork/Transport.h
# Include/GameNetwork/udp.h
# Include/GameNetwork/User.h
# Include/GameNetwork/WOLBrowser/FEBDispatch.h
# Include/GameNetwork/WOLBrowser/WebBrowser.h
# Include/GameNetwork/IPEnumeration.h
# Include/GameNetwork/LANAPI.h
# Include/GameNetwork/LANAPICallbacks.h
# Include/GameNetwork/LANGameInfo.h
# Include/GameNetwork/LANPlayer.h
# Include/GameNetwork/NAT.h
# Include/GameNetwork/NetCommandList.h
# Include/GameNetwork/NetCommandMsg.h
# Include/GameNetwork/NetCommandRef.h
# Include/GameNetwork/NetCommandWrapperList.h
# Include/GameNetwork/NetPacket.h
# Include/GameNetwork/NetworkDefs.h
# Include/GameNetwork/NetworkInterface.h
# Include/GameNetwork/networkutil.h
# Include/GameNetwork/RankPointValue.h
# Include/GameNetwork/Transport.h
# Include/GameNetwork/udp.h
# Include/GameNetwork/User.h
# Include/GameNetwork/WOLBrowser/FEBDispatch.h
# Include/GameNetwork/WOLBrowser/WebBrowser.h
Include/Precompiled/PreRTS.h
# Source/Common/Audio/AudioEventRTS.cpp
# Source/Common/Audio/AudioRequest.cpp
Expand Down Expand Up @@ -684,9 +685,9 @@ set(GAMEENGINE_SRC
# Source/Common/System/LocalFile.cpp
# Source/Common/System/LocalFileSystem.cpp
#Source/Common/System/MemoryInit.cpp
# Source/Common/System/ObjectStatusTypes.cpp
# Source/Common/System/ObjectStatusTypes.cpp
Source/Common/System/QuotedPrintable.cpp
# Source/Common/System/Radar.cpp
# Source/Common/System/Radar.cpp
# Source/Common/System/RAMFile.cpp
Source/Common/System/registry.cpp
Source/Common/System/SaveGame/GameState.cpp
Expand Down Expand Up @@ -830,7 +831,7 @@ set(GAMEENGINE_SRC
Source/GameClient/Input/Mouse.cpp
Source/GameClient/LanguageFilter.cpp
Source/GameClient/Line2D.cpp
# Source/GameClient/MapUtil.cpp
# Source/GameClient/MapUtil.cpp
Source/GameClient/MessageStream/CommandXlat.cpp
Source/GameClient/MessageStream/GUICommandTranslator.cpp
Source/GameClient/MessageStream/HintSpy.cpp
Expand All @@ -840,10 +841,10 @@ set(GAMEENGINE_SRC
Source/GameClient/MessageStream/PlaceEventTranslator.cpp
Source/GameClient/MessageStream/SelectionXlat.cpp
Source/GameClient/MessageStream/WindowXlat.cpp
# Source/GameClient/ParabolicEase.cpp
# Source/GameClient/ParabolicEase.cpp
Source/GameClient/RadiusDecal.cpp
Source/GameClient/SelectionInfo.cpp
# Source/GameClient/Snow.cpp
# Source/GameClient/Snow.cpp
Source/GameClient/Statistics.cpp
Source/GameClient/System/Anim2D.cpp
Source/GameClient/System/CampaignManager.cpp
Expand All @@ -852,13 +853,13 @@ set(GAMEENGINE_SRC
Source/GameClient/System/Image.cpp
Source/GameClient/System/ParticleSys.cpp
Source/GameClient/System/RayEffect.cpp
# Source/GameClient/System/Smudge.cpp
# Source/GameClient/Terrain/TerrainRoads.cpp
# Source/GameClient/Terrain/TerrainVisual.cpp
# Source/GameClient/System/Smudge.cpp
# Source/GameClient/Terrain/TerrainRoads.cpp
# Source/GameClient/Terrain/TerrainVisual.cpp
# Source/GameClient/VideoPlayer.cpp
# Source/GameClient/VideoStream.cpp
# Source/GameClient/View.cpp
# Source/GameClient/Water.cpp
# Source/GameClient/View.cpp
# Source/GameClient/Water.cpp
Source/GameLogic/AI/AI.cpp
Source/GameLogic/AI/AIDock.cpp
Source/GameLogic/AI/AIGroup.cpp
Expand Down Expand Up @@ -1053,6 +1054,7 @@ set(GAMEENGINE_SRC
Source/GameLogic/Object/Update/DynamicShroudClearingRangeUpdate.cpp
Source/GameLogic/Object/Update/EMPUpdate.cpp
Source/GameLogic/Object/Update/EnemyNearUpdate.cpp
Source/GameLogic/Object/Update/ProximityCaptureUpdate.cpp
Source/GameLogic/Object/Update/FireOCLAfterWeaponCooldownUpdate.cpp
Source/GameLogic/Object/Update/FireSpreadUpdate.cpp
Source/GameLogic/Object/Update/FirestormDynamicGeometryInfoUpdate.cpp
Expand Down Expand Up @@ -1146,53 +1148,53 @@ set(GAMEENGINE_SRC
Source/GameLogic/System/GameLogic.cpp
Source/GameLogic/System/GameLogicDispatch.cpp
Source/GameLogic/System/RankInfo.cpp
# Source/GameNetwork/Connection.cpp
# Source/GameNetwork/ConnectionManager.cpp
# Source/GameNetwork/DisconnectManager.cpp
# Source/GameNetwork/DownloadManager.cpp
# Source/GameNetwork/FileTransfer.cpp
# Source/GameNetwork/FirewallHelper.cpp
# Source/GameNetwork/FrameData.cpp
# Source/GameNetwork/FrameDataManager.cpp
# Source/GameNetwork/FrameMetrics.cpp
# Source/GameNetwork/GameInfo.cpp
# Source/GameNetwork/GameMessageParser.cpp
# #Source/GameNetwork/GameSpyChat.cpp
# #Source/GameNetwork/GameSpyGameInfo.cpp
# #Source/GameNetwork/GameSpyGP.cpp
# Source/GameNetwork/GameSpy/Chat.cpp
# Source/GameNetwork/GameSpy/GSConfig.cpp
# Source/GameNetwork/GameSpy/LadderDefs.cpp
# Source/GameNetwork/GameSpy/LobbyUtils.cpp
# Source/GameNetwork/GameSpy/MainMenuUtils.cpp
# Source/GameNetwork/GameSpy/PeerDefs.cpp
# Source/GameNetwork/GameSpy/StagingRoomGameInfo.cpp
# Source/GameNetwork/GameSpy/Thread/BuddyThread.cpp
# Source/GameNetwork/GameSpy/Thread/GameResultsThread.cpp
# Source/GameNetwork/GameSpy/Thread/PeerThread.cpp
# Source/GameNetwork/GameSpy/Thread/PersistentStorageThread.cpp
# Source/GameNetwork/GameSpy/Thread/PingThread.cpp
# Source/GameNetwork/GameSpy/Thread/ThreadUtils.cpp
# Source/GameNetwork/GameSpyOverlay.cpp
# Source/GameNetwork/Connection.cpp
# Source/GameNetwork/ConnectionManager.cpp
# Source/GameNetwork/DisconnectManager.cpp
# Source/GameNetwork/DownloadManager.cpp
# Source/GameNetwork/FileTransfer.cpp
# Source/GameNetwork/FirewallHelper.cpp
# Source/GameNetwork/FrameData.cpp
# Source/GameNetwork/FrameDataManager.cpp
# Source/GameNetwork/FrameMetrics.cpp
# Source/GameNetwork/GameInfo.cpp
# Source/GameNetwork/GameMessageParser.cpp
# #Source/GameNetwork/GameSpyChat.cpp
# #Source/GameNetwork/GameSpyGameInfo.cpp
# #Source/GameNetwork/GameSpyGP.cpp
# Source/GameNetwork/GameSpy/Chat.cpp
# Source/GameNetwork/GameSpy/GSConfig.cpp
# Source/GameNetwork/GameSpy/LadderDefs.cpp
# Source/GameNetwork/GameSpy/LobbyUtils.cpp
# Source/GameNetwork/GameSpy/MainMenuUtils.cpp
# Source/GameNetwork/GameSpy/PeerDefs.cpp
# Source/GameNetwork/GameSpy/StagingRoomGameInfo.cpp
# Source/GameNetwork/GameSpy/Thread/BuddyThread.cpp
# Source/GameNetwork/GameSpy/Thread/GameResultsThread.cpp
# Source/GameNetwork/GameSpy/Thread/PeerThread.cpp
# Source/GameNetwork/GameSpy/Thread/PersistentStorageThread.cpp
# Source/GameNetwork/GameSpy/Thread/PingThread.cpp
# Source/GameNetwork/GameSpy/Thread/ThreadUtils.cpp
# Source/GameNetwork/GameSpyOverlay.cpp
Source/GameNetwork/GUIUtil.cpp
# Source/GameNetwork/IPEnumeration.cpp
# Source/GameNetwork/LANAPI.cpp
# Source/GameNetwork/LANAPICallbacks.cpp
# Source/GameNetwork/LANAPIhandlers.cpp
# Source/GameNetwork/LANGameInfo.cpp
# Source/GameNetwork/NAT.cpp
# Source/GameNetwork/NetCommandList.cpp
# Source/GameNetwork/NetCommandMsg.cpp
# Source/GameNetwork/NetCommandRef.cpp
# Source/GameNetwork/NetCommandWrapperList.cpp
# Source/GameNetwork/NetMessageStream.cpp
# Source/GameNetwork/NetPacket.cpp
# Source/GameNetwork/Network.cpp
# Source/GameNetwork/NetworkUtil.cpp
# Source/GameNetwork/Transport.cpp
# Source/GameNetwork/udp.cpp
# Source/GameNetwork/User.cpp
# Source/GameNetwork/WOLBrowser/WebBrowser.cpp
# Source/GameNetwork/IPEnumeration.cpp
# Source/GameNetwork/LANAPI.cpp
# Source/GameNetwork/LANAPICallbacks.cpp
# Source/GameNetwork/LANAPIhandlers.cpp
# Source/GameNetwork/LANGameInfo.cpp
# Source/GameNetwork/NAT.cpp
# Source/GameNetwork/NetCommandList.cpp
# Source/GameNetwork/NetCommandMsg.cpp
# Source/GameNetwork/NetCommandRef.cpp
# Source/GameNetwork/NetCommandWrapperList.cpp
# Source/GameNetwork/NetMessageStream.cpp
# Source/GameNetwork/NetPacket.cpp
# Source/GameNetwork/Network.cpp
# Source/GameNetwork/NetworkUtil.cpp
# Source/GameNetwork/Transport.cpp
# Source/GameNetwork/udp.cpp
# Source/GameNetwork/User.cpp
# Source/GameNetwork/WOLBrowser/WebBrowser.cpp
Source/Precompiled/PreRTS.cpp
)

Expand Down
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