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Object Creation List

Andreas-W edited this page Sep 7, 2025 · 2 revisions

Object Creation List

XP and Weapon Bonus Propagation

Added new parameters to CreateObject entries

  • InheritsWeaponBonus = No - (Created objects will inherit their current weapon bonus from their caller. This allows delayed weapon explosions to properly use the parent object's upgrades and veterancy.)
  • ExperienceSinkForCaller = No - (Any experience gained by the created object will be propagated to it's caller. This allows objects created by weapon's detonation OCL, like FireFields to gain XP for the shooter.)

New Disposition Flags

  • ALIGN_Z_UP - Used in combination with LIKE_EXISTING; Keeps the Z axis of the object aligned upwards.

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