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Object Creation List
Andreas-W edited this page Sep 7, 2025
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Added new parameters to CreateObject entries
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InheritsWeaponBonus = No- (Created objects will inherit their current weapon bonus from their caller. This allows delayed weapon explosions to properly use the parent object's upgrades and veterancy.) -
ExperienceSinkForCaller = No- (Any experience gained by the created object will be propagated to it's caller. This allows objects created by weapon's detonation OCL, like FireFields to gain XP for the shooter.)
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ALIGN_Z_UP- Used in combination with LIKE_EXISTING; Keeps the Z axis of the object aligned upwards.