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***Remove limits on PortraitManager.add_portrait() method for relative size.** Make your portrait bigger than the 100% of the portrait manager rect! [#66](https://github.com/AnidemDex/Godot-DialogPlugin/pull/66)
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***Improved the text_autoscroll feature.** Because the old one was pretty unestable and weird to use.
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***`EventDialogText.continue_at_end` will be false by default.**
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***`DialogNode` default theme**. Now it uses a better (generic) one.
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### Fixed:
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***Fix an issue related to showing DialogNode on show_text() call**. Because somebody forgots to shows the node in a `show` function. [#53](https://github.com/AnidemDex/Godot-DialogPlugin/pull/53)
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