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Copy file name to clipboardExpand all lines: src/routes/docs/[...3]the-blueprint-format/[...6]locators/+page.md
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@@ -19,27 +19,27 @@ If this button isn't there, you can press `h` and then search for `Add Locator`.
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## Config Options
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-### Use Entity
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-### Use Entity
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If enabled, the locator will have an entity associated with it.
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If enabled, the locator will have an entity associated with it.
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-### Entity Type
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-### Entity Type
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The entity type of the locator's entity.
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The entity type of the locator's entity.
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_Requires `Use Entity` to be enabled._
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_Requires `Use Entity` to be enabled._
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-### Summon Commands
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-### On-Summon Commands
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The commands that will be executed when the locator is summoned.
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The commands that will be executed when the locator is summoned.
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_Requires `Use Entity` to be enabled._
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_Requires `Use Entity` to be enabled._
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-### Ticking Commands
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-### On-Tick Commands
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Custom commands that will be executed every tick.
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Custom commands that will be executed every tick.
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If `Use Entity` is enabled, the commands will be executed as the locator's entity.
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If `Use Entity` is enabled, the commands will be executed as the locator's entity.
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## Animating Locators
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#### Command Keyframe Options
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-#### Command
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-#### Command
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The command(s) that will be executed. Supports multiple commands (one per line) similar to a `mcfunction`, and supports [MC-Build](https://mcbuild.dev/) syntax.
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The command(s) that will be executed. Supports multiple commands (one per line) similar to a `mcfunction`, and supports [MC-Build](https://mcbuild.dev/) syntax.
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-#### Repeat?
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-#### Repeat?
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If enabled, the command will be executed every `Repeat Frequency` ticks until the next keyframe.
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If enabled, the command will be executed every `Repeat Frequency` ticks until the next keyframe.
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-#### Repeat Frequency
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-#### Repeat Frequency
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The amount of ticks between each repeated command execution. A value of `1` will execute the command every tick.
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The amount of ticks between each repeated command execution. A value of `1` will execute the command every tick.
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`Repeat Frequency` is relative to the animation, and will pause / play with the animation.
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`Repeat Frequency` is relative to the animation, and will pause / play with the animation.
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If your animation's length is not evenly divisible by the `Repeat Frequency`, the time between the last command execution and the end of the animation will be less than the `Repeat Frequency`.
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If your animation's length is not evenly divisible by the `Repeat Frequency`, the time between the last command execution and the end of the animation will be less than the `Repeat Frequency`.
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-#### Execute Condition
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-#### Execute Condition
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A condition that must be met in order for the command to be executed.
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A condition that must be met in order for the command to be executed.
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Expects a chain of [execute sub-commands](https://minecraft.wiki/w/Commands/execute#Syntax) without `execute` or `run`.
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Expects a chain of [execute sub-commands](https://minecraft.wiki/w/Commands/execute#Syntax) without `execute` or `run`.
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