Animated Java 1.0.0 Pre-Release 3
Pre-release
Pre-release
Changes
- Simplified Locator data paths:
data.positions.locators
->data.locators
data.positions.cameras
->data.cameras
- Added
as_own_locator_entities
function to execute commands as all of a rig's locators. - Added optional MC-Build syntax to all command inputs.
Fixes
- Fixed #188
- Fixed #187
- Fixed #189
- Fixed entities stacked on top of locator entities not being removed when the rig is removed.
- Fixed rig summon commands causing export crash.
- Improved locator migration code.
- Fixed exportOver Action repeatedly prompting the user for save location.
- Removed a bunch of unneeded console.logs.
- Fixed blueprint codec crashing if attempting to save the project to a folder that doesn't exist.
- Fixed a bunch of issues where the code incorrectly assumed default configs for bones and display entities existed.
- Fixed Animated Textures making exporting impossible.
- Fixed function tags not merging when exporting into pre-existing data packs.
⚠️ This is a PRE-RELEASE! ⚠️
This pre-release of Animated Java 1.0.0 is not fully battle tested. There will be bugs and issues.
PLEASE report any bugs or issues you find on our Github here!
This version of the plugin will not be available on the plugin store. You will have to manually download and install it.
Please Note!
This version only supports Minecraft 1.21 and above.
Installing Pre-Releases
Download the animated-java.js
file below, then Follow these instructions to install this pre-release.