This is an improved version of the Mavic 3 and Mavic 3 Drop mods originally created by Sam and DarkBall.
I've fixed several bugs, added new features, and made it better than the original.
This mod is NOT a Mavic 3 Simulator. Some functions have been simplified or omitted.
- Custom designed HUD for an immersive experience.
- Auxiliary lights for illumination.
- Highly visible collision light (can be turned off).
- Scouting with 1x–28x zoom camera.
- Thermal vision for heat source detection (Mavic 3T version).
- Max Operation Distance: Default - 6 km (configurable in CBA settings).
- Max Operation Height: 6000 m.
- Max Flight Time: 30 minutes.
- Grenade dropping capability for small bombing tasks.
- Max carriable grenades: 2 (depending on weight).
- Easily portable — fits in your uniform, vest, or backpack instead of requiring a bulky bag.
- ACE compatibility for enhanced gameplay.
-
Deploying the Mavic:
- With
ItemMavic3orItem_Mavic3in your inventory, open the inventory menu and place the item on the ground to deploy the drone. The Mavic will align with the player's faction. - Control the Mavic through the UAV Terminal (ensure both the UAV and Terminal are on the same faction: Blufor=NATO, Opfor=CSAT, Independent=AAF, Civilian=Civilians).
- With
-
Camera Controls:
- Press
Ctrl + RMBto toggle the camera turret control mode, similar to the vanilla AL-6 Utility Drone.
- Press
-
Charging:
- Use the item Laser Battery via the action menu to charge the Mavic.
- For ACE3 users, recharge via the ACE interaction menu using an ACE UAV Battery.
-
Retrieving the Mavic:
- Land the Mavic, turn off the engine, and perform the "Put Mavic in inventory" action (requires free inventory space).
-
Attaching Grenades:
Use the "Attach Grenade" action when supported grenades are in your inventory.
(Supported grenade types can be customized via the CBA settings). -
Dropping Grenades:
Press the default G key to release the grenade (keybinding can be changed). -
Detaching Grenades:
Use the "Detach Grenade" action if the grenade is no longer needed.
- Enhanced collision light with toggleable on/off actions.
- Improved sound effects.
- Redesigned HUD with a new crosshair.
- Configurable HUD units (speed, distance, height).
- Integrated Mavic 3 Drop Mod.
- Improved flight model and AI behavior.
- Customizable grenade settings in CBA options.
- Added civilian version.
- Working bottom auxiliary light.
- New "Reset Camera Position" action.
- ACE Arsenal and Eden Editor compatibility.
- Numerous bug fixes, including:
- Fixed "can't leave UAV" issue.
- Resolved HUD error spams and grenade inventory issues.
- Improved grenade drop key compatibility (default key: G).
- Add more commands (e.g., RTH mode).
- Fix additional bugs.
- Implement mute sounds for the Mavic.
- Attaching "Timed Fuse (Normal) Grenade" may interfere with Mavic interactions.
- Taking off protection occasionally activates at the wrong time, preventing crash damage (can be disabled in CBA settings).
- Objects generated by the bottom light can confuse AI, causing them to climb continuously.
- AI movement at high altitudes may gradually increase.
- No changes have been made to the 3D model.
- Improvements focus on config and scripts.
This mod is NOT compatible with other "Original Mavic 3" related mods or missions due to breaking changes.
Currently supported languages:
- English (EN), Japanese (JP), partially Russian (RU).
If you're a native speaker of another language, please help with translations!
The original creators have removed all licensing restrictions, allowing for open editing and publishing.
This mod is distributed under the Arma Public License Share Alike (APL-SA).
- Sam: Original Mavic 3 modding, models, and more.
- DarkBall: Original Mavic 3 scripts.
- [EC] HAWK: Animation configurations.
- Wenza: M67/V40 config in the original mod.
- BIG GUY: New sounds and inspiration from the Mavic 3 (edited) mod.
- Apricot_ale: Improvements, tweaks, and new features.
Please provide the following details when reporting bugs:
- What mods are being used (e.g., RHS, LAMBS).
- The situation (e.g., scenario, multiplayer/singleplayer).
- What actions were performed.
Include any other relevant information to help reproduce the issue.
Thank you for your support!