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52 changes: 52 additions & 0 deletions addons/AFM_PapaBear/README.md
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# AFM_PapaBear

**AFM_PapaBear** is a tribute to the iconic *Papa Bear* radio operator from *Operation Flashpoint*, designed to give Arma Reforger gamemasters and scenario creators a powerful tool for in-game communication. It allows you to easily send immersive radio-style messages to players during missions. Additionally, the addon supports automated broadcasts, enabling number station-style transmissions for atmospheric or narrative purposes.


## Features

- Messages are sent over radio and also with ICONIC UPPER CASE STYLE OVER CHAT.
- Supports scripted or scheduled broadcasts for number station behavior.
- Immersive enhancement for both PvP and PvE scenarios.

## Usage

1. Add the AFM_PapaBearRadio or AFM_NumberRadioStation entity to game world
2. In the ActionsManagerComponent define the exact message you want to send
3. Trigger the transmission ingame

## Development

1. Install Arma Reforger Tools and Enfusion Workbench via Steam.
2. Open the Workbench and load the AFM_PapaBear project.
3. Core files are located in:
- `Scripts/Game/AFM_PapaBear/`
- `Sounds/Samples`


## Contributing

We welcome community contributions!

To contribute:

1. Create a new branch for your changes.
2. Submit a pull request with a clear description of what you’ve changed or added.

If you're reporting a bug or requesting a feature, please open a GitHub Issue with a detailed description.


## Missing features

- Prefabs aren't currently available to gamemaster, they have to be placed using enfusion editor
- Triggering transmission is done via player action, I should probably add a GM module that does this


## Credits

- Developed by the [ArmaForces](https://github.com/ArmaForces) team.
- Inspired by the original *Papa Bear* from **Operation Flashpoint: Cold War Crisis**, I have trained the voice model on the original game samples. All credist go to Bohemia Interactive

## License

This project is licensed under the [Arma Public License (APL)](https://www.bohemia.net/community/licenses/arma-public-license).
2 changes: 2 additions & 0 deletions addons/HotelPVP_RHS/README.md
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# HotelPvP RHS
This is a compatibility mod for RHS and HotelPvP mods
25 changes: 25 additions & 0 deletions addons/HotelPvP/README.md
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# HotelPvP

**HotelPvP** is a fast-paced, Counter-Strike-style hostage rescue PvP scenario for [Arma Reforger](https://reforger.armaplatform.com/workshop/64ACA2C9F1E7E0E1), developed by members of the ArmaForces community.

## Overview

- **Gameplay**: Attackers aim to rescue a hostage held by defenders within small encampment.
- **Style**: Inspired by Madin's scenario for Arma3
- **Mode**: Multiplayer PvP scenario.

## Features

- Tactical hostage rescue gameplay.
- Designed for quick, intense PvP matches.

## Requirements

- **Game Version**: Arma Reforger 1.3.0.130 or later.
- **Dependencies**:
- [ACE Carrying](https://reforger.armaplatform.com/workshop/64ACA2C9F1E7E0E1)
- [ACE Core](https://reforger.armaplatform.com/workshop/64ACA2C9F1E7E0E1)

## License

This project is licensed under the [Arma Public License (APL)](https://www.bohemia.net/community/licenses/arma-public-license).
2 changes: 2 additions & 0 deletions addons/HotelPvP_BAF/README.md
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# HotelPvP BAF
This is a compatibility mod for British Forces and HotelPvP mods