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Doom-notcurses

Doom running in terminal

This project is a terminal-based Doom application built on top of notcurses. It allows running Doom directly inside a modern terminal with pixel-accurate rendering.

The application focuses on simplicity: a single binary, minimal setup, and a single external dependency.

Acknowledgments

Features

Runs Doom entirely in the terminal

Minimal build system (Makefile)

No runtime dependencies beyond notcurses and a Doom IWAD

Requirements

A Unix-like system

A terminal supported by notcurses

notcurses (development headers and runtime, see notcurses)

A Doom IWAD file (e.g. doom.wad, doom1.wad, freeware versions can be found online)

Installation

Clone the repository and build the project:

git clone git@github.com:ArnaudValette/doom-notcurses.git
cd doom-notcurses/
make

This produces the game executable in the repository root.

Usage

Run the game by providing the path to a Doom IWAD file:

./game -iwad <PATH_TO_DOOM_WAD_FILE>

Example:

./game -iwad ~/games/doom/doom.wad

Gameplay screenshot

Notes

The application does not bundle any Doom assets. You must provide your own IWAD.

Terminal capabilities vary; for best results, use a modern terminal known to work well with notcurses.

This project is intended as a technical and experimental terminal application, not a full replacement for graphical Doom ports.

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running Doom inside the terminal using notcurses

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