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lines changed Original file line number Diff line number Diff line change @@ -150,11 +150,11 @@ private void UpdateDisplay()
150150 _buttonNew . Hide ( ) ;
151151
152152 // we are rendering the player facing down, then we need to know the render order of the equipments
153+ var isFace = false ;
153154 for ( var i = 0 ; i < Options . Equipment . Paperdoll . Down . Count ; i ++ )
154155 {
155156 var equipment = Options . Equipment . Paperdoll . Down [ i ] ;
156157 var paperdollContainer = _renderLayers [ i ] ;
157- var isFace = false ;
158158
159159 // handle player/equip rendering, we just need to find the correct texture
160160 if ( string . Equals ( "Player" , equipment , StringComparison . Ordinal ) )
@@ -170,6 +170,12 @@ private void UpdateDisplay()
170170 }
171171 else
172172 {
173+ if ( isFace )
174+ {
175+ paperdollContainer . Hide ( ) ;
176+ continue ;
177+ }
178+
173179 if ( i >= Characters [ mSelectedChar ] . Equipment . Length )
174180 {
175181 continue ;
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