Skip to content

enhancement: texture preload on startup#2453

Closed
Arufonsu wants to merge 1 commit intomainfrom
enhancement/texture-preload
Closed

enhancement: texture preload on startup#2453
Arufonsu wants to merge 1 commit intomainfrom
enhancement/texture-preload

Conversation

@Arufonsu
Copy link
Contributor

@Arufonsu Arufonsu commented Jan 5, 2025

(originally tested within our myra repo)

  • Based on code and discussions along with MAO's project @AlexVild (thanks!).
  • Massive enhancement on texture render, just load in all textures at startup and never dispose them, this way we don't need to reload them all at run time anymore.

Draft for now:

  • More code needs to be written to handle live background loading
  • This will obliterate any old machine that doesn't have enough memory for all textures in a game (ie: games that use way too many and heavy resources)

Resolves #450

@Arufonsu Arufonsu added enhancement Minor feature addition or quality of life change performance Performance optimization labels Jan 5, 2025
@Arufonsu Arufonsu requested review from a team and pandinocoder January 5, 2025 20:51
massive enhancement on texture render, just load in all textures at startup and never dispose them, this way we don't need to reload them all at run time anymore.
@Arufonsu Arufonsu marked this pull request as draft January 5, 2025 21:00
@pandinocoder pandinocoder deleted the enhancement/texture-preload branch February 25, 2025 13:50
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

enhancement Minor feature addition or quality of life change performance Performance optimization

Projects

None yet

Development

Successfully merging this pull request may close these issues.

feature: background asset loading

2 participants