AstroSim - Planet Generation is a Python-based project developed using the Ursina Game Engine, aiming to simulate and generate random planets.
Install Python and run planet_editor.py. At the start, after the imports, there are some variables (constants) in UPPERCASE. Those are the input values, or what you have to edit in order to chnage the look of the planet.
- RESOLUTION - Resolution of the planet (Level Of Detail)
- SUN_MASS and PLANET_DISTANCE - Used to calculate temprature. They are intented to be set to Real World Values like Solar Masses or Astronomical Units.
- SEA_LEVEL - Sea Level (Effects how much land is there) WARNING: This is bugged, DON'T CHANGE
- RADIUS - Radius of the plamnet (scales the planet)
- SEA_COLOR, FLORA_COLOR and ROCK_COLOR - Sea color, plant color and rock color, effecting sea, land and mountains.